private void PrepareEndPoker() { int[] playersIndex = PhotonTexasPokerManager.instance.GetIndexesInMatch(); for (int i = 0; i < ApiManager.instance.pokerPlayers.Length; i++) { ApiBridge.PokerPlayer p = ApiManager.instance.pokerPlayers[i]; for (int j = 0; j < playersIndex.Length; j++) { if (playersIndex[j] >= 0) { _PlayerPokerActor actor = stockPlayers[playersIndex[j]]; if (p.player_id == int.Parse(actor.myPlayer.NickName)) { //totalBet >= 0 => lose | coin_won = totalBet * (-1) <= 0 | coin_bet = coin_won * (-1) = totalBet >= 0 //totalBet < 0 => win | coin_won = totalBet * (-1) > 0 | coin_bet = totalBet / (-0.9) > 0 if (actor.totalBet >= 0) { p.End(actor.totalBet, actor.totalBet * (-1), actor.myMoney); } else { p.End(Convert.ToInt64(actor.totalBet / (-0.9f)), actor.totalBet * (-1), actor.myMoney); } } } } } if (PhotonNetwork.isMasterClient) { ApiManager.instance.EndPoker(PokerData.poker_round_id); } }
public void SetPokerData(string jStartPoker) { //called by every client JStartPoker json = JsonUtility.FromJson <JStartPoker> (jStartPoker); PokerData.Setup(json.poker.poker_round_id, json.poker.room_bet_coin, json.poker.cards, json.poker.otp); api.SetOtp(json.poker.otp); for (int i = 0; i < json.poker.players.Length; i++) { if (json.poker.players[i].player_id == PlayerData.id) { if (json.poker.players[i].kick) { PhotonTexasPokerManager.instance.KickFromServer(); } else { long lCoin = Convert.ToInt64(json.poker.players[i].coin_server); if (lCoin <= GlobalVariables.MaxBuyIn) { PhotonTexasPokerManager.instance.SyncCoinFromServer(lCoin); } } } } //sync poker players among master and non masters ApiBridge.PokerPlayer[] serverPlayers = new ApiBridge.PokerPlayer[8]; for (int a = 0; a < 8; a++) { serverPlayers[a] = new ApiBridge.PokerPlayer(); } for (int x = 0; x < json.poker.players.Length; x++) { serverPlayers[x] = new ApiBridge.PokerPlayer(); long coinPlayer = Convert.ToInt64(json.poker.players[x].coin_before); serverPlayers[x].Start(json.poker.players[x].seater_id, json.poker.players[x].player_id, coinPlayer); long coinServer = Convert.ToInt64(json.poker.players[x].coin_server); serverPlayers[x].Update(coinServer, json.poker.players[x].kick); } pokerPlayers = serverPlayers; }