public void AssertBrothersOfIshAreCorrect() { Ape ish = _apeService.GetElement("Ish"); Ape chit = _apeService.GetElement("Chit"); Ape vich = _apeService.GetElement("Vich"); Assert.That(ish.GetSiblings(GenderType.Male, _apeFamilyAssociationService), Is.EqualTo(new List <Ape>() { chit, vich })); }
public static void PrintName(Ape ape, RelationshipType type) { if (ape != null) { Console.WriteLine($"\t " + ape.GetName()); } else { Console.WriteLine($"" + $"\t Oops no member found! with relation {type.ToString()}"); } }
public void AssertAbilityToFindAllMothersWithMaxGirlChildren() { Ape jaya = _apeService.GetElement("Jaya"); Ape jnki = _apeService.GetElement("Jnki"); Ape satya = _apeService.GetElement("Satya"); Ape lika = _apeService.GetElement("Lika"); Assert.That(new List <Ape>() { satya, lika, jaya, jnki }, Is.EqualTo(_apeFamilyService.GetMothersWithMaximumGirlApes())); }
public void Start() { DontDestroyOnLoad(gameObject); var logger = new DefaultLogger(); _ape = new Ape(new IApeAction[] { new RandomButtonClick(), new KeyInputAction(), new StopWhenError(logger), }, logger); }
public void AssertPaternalUncleOfKriyaisSaayan() { Ape kriya = _apeService.GetElement("Kriya"); Ape saayan = _apeService.GetElement("Saayan"); Ape asva = _apeService.GetElement("Asva"); List <Ape> parent = kriya.GetParent(GenderType.Male, _apeFamilyAssociationService); Assert.That(new List <Ape>() { saayan, asva }, Is.EqualTo(kriya.GetUncleOrAuntOnMaternalOrPaternalSide(GenderType.Male, _apeFamilyAssociationService, parent.ElementAt(0)))); Assert.That(RelationshipType.PaternalUncle, Is.EqualTo(_apeFamilyAssociationService.GetRelationshipBetweenApes(kriya, saayan))); }
protected override void AliveUpdate() { if (_time < 0) { _time = MathExt.Random(0, 0.7f); var value = MathExt.Random(0, 10); for (int i = 0; i < Player.Stat.DnaClass; i++) { var _speed = 0f; switch (value) { case 0: _speed = MathExt.Random(8.0f, 8.5f); break; default: _speed = MathExt.Random(0.4f, 0.5f); break; } var unit = new Ape(Data, new DogInput(), new AccMovement(_speed)); AddUnit(unit); if (value == 0) { unit.Skin.SetColor(Microsoft.Xna.Framework.Color.Red); unit.Stat.SetAttack(30, 0); unit.Collision.Body.Mass = 40; unit.Collision.Body.Restitution = 1.2f; } unit.SetPosition(Player.Position + new Microsoft.Xna.Framework.Vector2(MathExt.Random(-500, 500), MathExt.Random(-500, 500))); } } _time -= TimeExt.ElapsedGameTime; for (int i = 0; i < _Units.Count; i++) { _Units[i].Update(); } base.AliveUpdate(); }
IEnumerator secondScene() { ++othercounter; Debug.Log("A"); yield return(new WaitForSeconds(.5f)); topBar.GetComponent <Animator>().enabled = true; botBar.GetComponent <Animator>().enabled = true; sign.GetComponent <Animator>().enabled = true; house.GetComponent <Animator>().enabled = true; ground.GetComponent <Animator>().enabled = true; Ape.GetComponent <Animator>().SetTrigger("zoom"); thunder.SetActive(true); yield return(new WaitForSeconds(.6f)); // yield return new WaitForSeconds(.2f); GetComponent <Text>().text = " "; Lightning.SetActive(true); yield return(new WaitForSeconds(.12f)); Eyes.SetActive(true); ++othercounter; }
static void Main(string[] args) { ApeService apeService = new ApeService(); ApeFamilyService apeFamilyService = new ApeFamilyService(apeService); ApeFamilyAssociationService apeFamilyAssociationService = new ApeFamilyAssociationService(apeFamilyService); int userInput = 0; do { userInput = DisplayMenu(apeService); switch (userInput) { case 1: try { Console.WriteLine("Please enter the name of the Ape you want to find relationship for:"); string apeName = Console.ReadLine(); Console.WriteLine("Enter RelationShip Type"); string relationShipType = Console.ReadLine(); Ape ape = apeService.GetElement(apeName); Models.RelationshipType relationship; if (!Enum.TryParse(relationShipType, true, out relationship)) { throw new Exception("Invalid Relationship"); } List <Ape> apes = ape.CalculateRelationship(relationship, apeFamilyAssociationService, apeFamilyService); Utility.PrintName(apes); } catch (Exception e) { Console.WriteLine(e.Message); Console.WriteLine("We should start from all over"); } break; case 2: try { Console.WriteLine("Please enter the name of the parent you want add the family under"); string parent = Console.ReadLine(); Console.WriteLine("Enter child name:"); string child = Console.ReadLine(); Console.WriteLine("Enter child gender:"); string genderType = Console.ReadLine(); Ape parentApe = apeService.GetElement(parent); Models.GenderType gender; if (!Enum.TryParse(genderType, true, out gender)) { throw new Exception("We are not aware of such a gender!!"); } ApeFamily apeFamily = apeFamilyService.GetAll().SingleOrDefault(p => p.Partners.Contains(parentApe)); if (apeFamily == null) { throw new Exception("That would be incorrect. Apes are not Godzillas."); } Ape newBorn = apeFamily.AddNewBorn(child, parentApe.GetDepthLevel() + 1, gender); apeFamilyAssociationService.AddElement(child, apeFamily); apeService.AddElement(newBorn.GetName(), newBorn); Console.WriteLine($"New born {newBorn.GetName()} successfully added to family"); } catch (Exception e) { Console.WriteLine(e.Message); Console.WriteLine("We should start from all over"); } break; case 3: Utility.PrintName(apeFamilyService.GetMothersWithMaximumGirlApes()); break; case 4: try { Console.WriteLine("Please enter the name of the ape1"); string ape1Name = Console.ReadLine(); Console.WriteLine("Please enter the name of the ape1"); string ape2Name = Console.ReadLine(); Ape ape1 = apeService.GetElement(ape1Name); Ape ape2 = apeService.GetElement(ape2Name); Utility.PrintName(apeFamilyAssociationService.GetRelationshipBetweenApes(ape1, ape2)); } catch (Exception e) { Console.WriteLine(e.Message); Console.WriteLine("We should start from all over"); } break; } } while (userInput != 5); Console.WriteLine(); }
private void TagTestWithSave(ref Ape.Tag tag, TagTestFunc testFunc) { testFunc (tag, "Before Save"); tag = new Ape.Tag (tag.Render ()); testFunc (tag, "After Save"); }