public static void registerActionCallback(AnySDKType type, MonoBehaviour gameObject, string functionName) { #if UNITY_ANDROID if (mAndroidJavaClass == null) { mAndroidJavaClass = new AndroidJavaClass("com.anysdk.framework.unity.MessageHandle"); } string gameObjectName = gameObject.gameObject.name; mAndroidJavaClass.CallStatic("registerActionResultCallback", new object[] { (int)type, gameObjectName, functionName }); #endif }
public static void registerActionCallback(AnySDKType type, MonoBehaviour gameObject, string functionName) { if (AnySDKUtil.mAndroidJavaClass == null) { AnySDKUtil.mAndroidJavaClass = new AndroidJavaClass("com.anysdk.framework.unity.MessageHandle"); } string name = gameObject.gameObject.name; AnySDKUtil.mAndroidJavaClass.CallStatic("registerActionResultCallback", new object[] { (int)type, name, functionName }); }
public static void registerActionCallback(AnySDKType type,MonoBehaviour gameObject,string functionName) { #if UNITY_ANDROID if (mAndroidJavaClass == null) { mAndroidJavaClass = new AndroidJavaClass( "com.anysdk.framework.unity.MessageHandle" ); } string gameObjectName = gameObject.gameObject.name; mAndroidJavaClass.CallStatic( "registerActionResultCallback", new object[]{(int)type,gameObjectName,functionName}); #endif }