Пример #1
0
        void ColorTest()
        {
            Log.AddDebugLogger();
            Log.SetDomain("/COLORS", Scope.Method);

            Log.Info("Hello ALox, this debug logging");
            Log.Verbose("Some verbose log output");
            Log.Warning("A warning");
            Log.Error("An error");

            Log.Info("Playing with colors. Depending on the test environment, the colors might "
                     + "be visible or not");
            Log.Info("In the memory logger, all color/style codes have to disappear (by default)");
            Log.Verbose("A verbose message");
            Log.Info("An info message");
            Log.Warning("A warning message");
            Log.Error("An error message");

            Log.Info("FG Colors:  "
                     + ">>>" + ESC.RED + "RED" + ESC.FG_RESET + "<<<"
                     + ">>>" + ESC.GREEN + "GREEN" + ESC.FG_RESET + "<<<"
                     + ">>>" + ESC.BLUE + "BLUE" + ESC.FG_RESET + "<<<"
                     + ">>>" + ESC.CYAN + "CYAN" + ESC.FG_RESET + "<<<"
                     + ">>>" + ESC.MAGENTA + "MAGENTA" + ESC.FG_RESET + "<<<"
                     + ">>>" + ESC.YELLOW + "YELLOW" + ESC.FG_RESET + "<<<"
                     + ">>>" + ESC.GRAY + "GRAY" + ESC.FG_RESET + "<<<"
                     + ">>>" + ESC.WHITE + "WHITE" + ESC.FG_RESET + "<<<"
                     + ">>>" + ESC.BLACK + "BLACK" + ESC.FG_RESET + "<<<"

                     );

            Log.Info("BG Colors:  "
                     + ">>>" + ESC.BG_RED + "RED" + ESC.BG_RESET + "<<<"
                     + ">>>" + ESC.BG_GREEN + "GREEN" + ESC.BG_RESET + "<<<"
                     + ">>>" + ESC.BG_BLUE + "BLUE" + ESC.BG_RESET + "<<<"
                     + ">>>" + ESC.BG_CYAN + "CYAN" + ESC.BG_RESET + "<<<"
                     + ">>>" + ESC.BG_MAGENTA + "MAGENTA" + ESC.BG_RESET + "<<<"
                     + ">>>" + ESC.BG_YELLOW + "YELLOW" + ESC.BG_RESET + "<<<"
                     + ">>>" + ESC.BG_GRAY + "GRAY" + ESC.BG_RESET + "<<<"
                     + ">>>" + ESC.BG_WHITE + "WHITE" + ESC.BG_RESET + "<<<"
                     + ">>>" + ESC.BG_BLACK + "BLACK" + ESC.BG_RESET + "<<<"
                     );

            Log.Info("FG/BG same: "
                     + ">>>" + ESC.RED + ESC.BG_RED + "RED" + ESC.RESET + "<<<"
                     + ">>>" + ESC.GREEN + ESC.BG_GREEN + "GREEN" + ESC.RESET + "<<<"
                     + ">>>" + ESC.BLUE + ESC.BG_BLUE + "BLUE" + ESC.RESET + "<<<"
                     + ">>>" + ESC.CYAN + ESC.BG_CYAN + "CYAN" + ESC.RESET + "<<<"
                     + ">>>" + ESC.MAGENTA + ESC.BG_MAGENTA + "MAGENTA" + ESC.RESET + "<<<"
                     + ">>>" + ESC.YELLOW + ESC.BG_YELLOW + "YELLOW" + ESC.RESET + "<<<"
                     + ">>>" + ESC.GRAY + ESC.BG_GRAY + "GRAY" + ESC.RESET + "<<<"
                     + ">>>" + ESC.WHITE + ESC.BG_WHITE + "WHITE" + ESC.RESET + "<<<"
                     + ">>>" + ESC.BLACK + ESC.BG_BLACK + "BLACK" + ESC.RESET + "<<<"
                     );

        #if ALOX_DBG_LOG
            AnsiConsoleLogger  acl = (AnsiConsoleLogger)Log.GetLogger("ANSI_CONSOLE");
            ColorConsoleLogger ccl = (ColorConsoleLogger)Log.GetLogger("COLORCONSOLE");
            if (acl != null)
            {
                acl.IsBackgroundLight = !acl.IsBackgroundLight;
            }
            if (ccl != null)
            {
                ccl.IsBackgroundLight = !ccl.IsBackgroundLight;
            }
        #endif

            Log.Info("Same rev.:  "
                     + ">>>" + ESC.RED + ESC.BG_RED + "RED" + ESC.RESET + "<<<"
                     + ">>>" + ESC.GREEN + ESC.BG_GREEN + "GREEN" + ESC.RESET + "<<<"
                     + ">>>" + ESC.BLUE + ESC.BG_BLUE + "BLUE" + ESC.RESET + "<<<"
                     + ">>>" + ESC.CYAN + ESC.BG_CYAN + "CYAN" + ESC.RESET + "<<<"
                     + ">>>" + ESC.MAGENTA + ESC.BG_MAGENTA + "MAGENTA" + ESC.RESET + "<<<"
                     + ">>>" + ESC.YELLOW + ESC.BG_YELLOW + "YELLOW" + ESC.RESET + "<<<"
                     + ">>>" + ESC.GRAY + ESC.BG_GRAY + "GRAY" + ESC.RESET + "<<<"
                     + ">>>" + ESC.WHITE + ESC.BG_WHITE + "WHITE" + ESC.RESET + "<<<"
                     + ">>>" + ESC.BLACK + ESC.BG_BLACK + "BLACK" + ESC.RESET + "<<<"
                     );
        #if ALOX_DBG_LOG
            if (acl != null)
            {
                acl.IsBackgroundLight = !acl.IsBackgroundLight;
            }
            if (ccl != null)
            {
                ccl.IsBackgroundLight = !ccl.IsBackgroundLight;
            }
        #endif


            Log.Info("Reset FG/BG: "
                     + ESC.BG_RED + "BG RED"
                     + ESC.GREEN + "FG REEN"
                     + ESC.FG_RESET + "FG Reset"
                     + ESC.BG_RESET + "BG Reset"
                     );

            Log.Info("Reset FG/BG: "
                     + ESC.BG_RED + "BG RED"
                     + ESC.GREEN + "FG REEN"
                     + ESC.BG_RESET + "BG Reset"
                     + ESC.FG_RESET + "FG Reset"
                     );

            Log.Info("Reset FG/BG: "
                     + ESC.BG_RED + "BG RED"
                     + ESC.GREEN + "FG REEN"
                     + ESC.RESET + "All Reset"
                     );

            Log.Info("Styles: "
                     + ">>>" + ESC.BOLD + "Bold" + ESC.STYLE_RESET + "<<<"
                     + ">>>" + ESC.ITALICS + "Italics" + ESC.STYLE_RESET + "<<<"
                     + ">>>" + ESC.BOLD
                     + ">>>" + ESC.ITALICS + "Bold/Italics" + ESC.STYLE_RESET + "<<<"
                     );

            Log.Info("Reset Style/FG/BG: "
                     + ESC.BOLD + "Bold"
                     + ESC.BG_RED + "BG RED"
                     + ESC.GREEN + "FG REEN"
                     + ESC.BG_RESET + "BG Reset"
                     + ESC.FG_RESET + "FG Reset"
                     + ESC.STYLE_RESET + "Style Reset"
                     );

            Log.Info("Reset Style/FG/BG: "
                     + ESC.BOLD + "Bold"
                     + ESC.BG_RED + "BG RED"
                     + ESC.GREEN + "FG REEN"
                     + ESC.RESET + "Reset All"
                     );

            Log.Info("Reset Style/FG/BG: "
                     + ESC.BOLD + "Bold"
                     + ESC.BG_RED + "BG RED"
                     + ESC.GREEN + "FG REEN"
                     + ESC.STYLE_RESET + "Style Reset"
                     + ESC.BG_RESET + "BG Reset"
                     + ESC.FG_RESET + "FG Reset"
                     + "   +< This does not work on ANSI terminals: Styl reset, resets ALL here"
                     );

            Log.Info("An URL: "
                     + ESC.URL_START + "www.darwin.heaven"
                     + ESC.URL_END + ", your resource for happyness!"
                     );
        }
        public void Log_ColorsAndStyles()
        {
            UT_INIT();

            Log.AddDebugLogger();
            Log.SetDomain("COLORS", Scope.Method);
        #if ALOX_DBG_LOG
            MemoryLogger ml = new MemoryLogger();
            Log.SetVerbosity(ml, Verbosity.Verbose, "/");
        #endif
            Log.SetVerbosity(Log.DebugLogger, Verbosity.Verbose, "/");

            Log.Info("Playing with colors. Depending on the test environment, the colors might "
                     + "be visible or not");
            Log.Info("In the memory logger, all color/style codes have to disappear (by default)");
            Log.Verbose("A verbose message");
            Log.Info("An info message");
            Log.Warning("A warning message");
            Log.Error("An error message");

        #if ALOX_DBG_LOG
            int mlPos = ml.MemoryLog.IndexOf("/COLORS");
            UT_TRUE(mlPos > 0);
            mlPos += 8;
        #endif

            Log.Info("FG Colors:  "
                     + ">>>" + ESC.RED + "RED" + ESC.FG_RESET + "<<<"
                     + ">>>" + ESC.GREEN + "GREEN" + ESC.FG_RESET + "<<<"
                     + ">>>" + ESC.BLUE + "BLUE" + ESC.FG_RESET + "<<<"
                     + ">>>" + ESC.CYAN + "CYAN" + ESC.FG_RESET + "<<<"
                     + ">>>" + ESC.MAGENTA + "MAGENTA" + ESC.FG_RESET + "<<<"
                     + ">>>" + ESC.YELLOW + "YELLOW" + ESC.FG_RESET + "<<<"
                     + ">>>" + ESC.GRAY + "GRAY" + ESC.FG_RESET + "<<<"
                     + ">>>" + ESC.WHITE + "WHITE" + ESC.FG_RESET + "<<<"
                     + ">>>" + ESC.BLACK + "BLACK" + ESC.FG_RESET + "<<<"
                     );

        #if ALOX_DBG_LOG
            UT_TRUE(ml.MemoryLog.IndexOf("\x1B") < 0); ml.MemoryLog.Clear();
        #endif
            Log.Info("BG Colors:  "
                     + ">>>" + ESC.BG_RED + "RED" + ESC.BG_RESET + "<<<"
                     + ">>>" + ESC.BG_GREEN + "GREEN" + ESC.BG_RESET + "<<<"
                     + ">>>" + ESC.BG_BLUE + "BLUE" + ESC.BG_RESET + "<<<"
                     + ">>>" + ESC.BG_CYAN + "CYAN" + ESC.BG_RESET + "<<<"
                     + ">>>" + ESC.BG_MAGENTA + "MAGENTA" + ESC.BG_RESET + "<<<"
                     + ">>>" + ESC.BG_YELLOW + "YELLOW" + ESC.BG_RESET + "<<<"
                     + ">>>" + ESC.BG_GRAY + "GRAY" + ESC.BG_RESET + "<<<"
                     + ">>>" + ESC.BG_WHITE + "WHITE" + ESC.BG_RESET + "<<<"
                     + ">>>" + ESC.BG_BLACK + "BLACK" + ESC.BG_RESET + "<<<"
                     );

        #if ALOX_DBG_LOG
            UT_TRUE(ml.MemoryLog.IndexOf("\x1B") < 0); ml.MemoryLog.Clear();
        #endif
            Log.Info("FG/BG same: "
                     + ">>>" + ESC.RED + ESC.BG_RED + "RED" + ESC.RESET + "<<<"
                     + ">>>" + ESC.GREEN + ESC.BG_GREEN + "GREEN" + ESC.RESET + "<<<"
                     + ">>>" + ESC.BLUE + ESC.BG_BLUE + "BLUE" + ESC.RESET + "<<<"
                     + ">>>" + ESC.CYAN + ESC.BG_CYAN + "CYAN" + ESC.RESET + "<<<"
                     + ">>>" + ESC.MAGENTA + ESC.BG_MAGENTA + "MAGENTA" + ESC.RESET + "<<<"
                     + ">>>" + ESC.YELLOW + ESC.BG_YELLOW + "YELLOW" + ESC.RESET + "<<<"
                     + ">>>" + ESC.GRAY + ESC.BG_GRAY + "GRAY" + ESC.RESET + "<<<"
                     + ">>>" + ESC.WHITE + ESC.BG_WHITE + "WHITE" + ESC.RESET + "<<<"
                     + ">>>" + ESC.BLACK + ESC.BG_BLACK + "BLACK" + ESC.RESET + "<<<"
                     );

        #if ALOX_DBG_LOG
            AnsiConsoleLogger  acl = (AnsiConsoleLogger)Log.GetLogger("ANSI_CONSOLE");
            ColorConsoleLogger ccl = (ColorConsoleLogger)Log.GetLogger("COLORCONSOLE");
            if (acl != null)
            {
                acl.IsBackgroundLight = !acl.IsBackgroundLight;
            }
            if (ccl != null)
            {
                ccl.IsBackgroundLight = !ccl.IsBackgroundLight;
            }
        #endif


            Log.Info("Same rev.:  "
                     + ">>>" + ESC.RED + ESC.BG_RED + "RED" + ESC.RESET + "<<<"
                     + ">>>" + ESC.GREEN + ESC.BG_GREEN + "GREEN" + ESC.RESET + "<<<"
                     + ">>>" + ESC.BLUE + ESC.BG_BLUE + "BLUE" + ESC.RESET + "<<<"
                     + ">>>" + ESC.CYAN + ESC.BG_CYAN + "CYAN" + ESC.RESET + "<<<"
                     + ">>>" + ESC.MAGENTA + ESC.BG_MAGENTA + "MAGENTA" + ESC.RESET + "<<<"
                     + ">>>" + ESC.YELLOW + ESC.BG_YELLOW + "YELLOW" + ESC.RESET + "<<<"
                     + ">>>" + ESC.GRAY + ESC.BG_GRAY + "GRAY" + ESC.RESET + "<<<"
                     + ">>>" + ESC.WHITE + ESC.BG_WHITE + "WHITE" + ESC.RESET + "<<<"
                     + ">>>" + ESC.BLACK + ESC.BG_BLACK + "BLACK" + ESC.RESET + "<<<"
                     );
        #if ALOX_DBG_LOG
            if (acl != null)
            {
                acl.IsBackgroundLight = !acl.IsBackgroundLight;
            }
            if (ccl != null)
            {
                ccl.IsBackgroundLight = !ccl.IsBackgroundLight;
            }
        #endif

        #if ALOX_DBG_LOG
            Log.Verbose(ml.MemoryLog.ToString(mlPos));
            UT_TRUE(ml.MemoryLog.IndexOf("\x1B") < 0); ml.MemoryLog.Clear();
        #endif
            Log.Info("Reset FG/BG: "
                     + ESC.BG_RED + "BG RED"
                     + ESC.GREEN + "FG REEN"
                     + ESC.FG_RESET + "FG Reset"
                     + ESC.BG_RESET + "BG Reset"
                     );
        #if ALOX_DBG_LOG
            Log.Verbose(ml.MemoryLog.ToString(mlPos));
            UT_TRUE(ml.MemoryLog.IndexOf("\x1B") < 0); ml.MemoryLog.Clear();
        #endif

            Log.Info("Reset FG/BG: "
                     + ESC.BG_RED + "BG RED"
                     + ESC.GREEN + "FG REEN"
                     + ESC.BG_RESET + "BG Reset"
                     + ESC.FG_RESET + "FG Reset"
                     );
        #if ALOX_DBG_LOG
            Log.Verbose(ml.MemoryLog.ToString(mlPos));
            UT_TRUE(ml.MemoryLog.IndexOf("\x1B") < 0); ml.MemoryLog.Clear();
        #endif

            Log.Info("Reset FG/BG: "
                     + ESC.BG_RED + "BG RED"
                     + ESC.GREEN + "FG REEN"
                     + ESC.RESET + "All Reset"
                     );
        #if ALOX_DBG_LOG
            Log.Verbose(ml.MemoryLog.ToString(mlPos));
            UT_TRUE(ml.MemoryLog.IndexOf("\x1B") < 0); ml.MemoryLog.Clear();
        #endif

            Log.Info("Styles: "
                     + ">>>" + ESC.BOLD + "Bold" + ESC.STYLE_RESET + "<<<"
                     + ">>>" + ESC.ITALICS + "Italics" + ESC.STYLE_RESET + "<<<"
                     + ">>>" + ESC.BOLD
                     + ">>>" + ESC.ITALICS + "Bold/Italics" + ESC.STYLE_RESET + "+<  Styles do not work in Windows consoles"
                     );

        #if ALOX_DBG_LOG
            Log.Verbose(ml.MemoryLog.ToString(mlPos));
            UT_TRUE(ml.MemoryLog.IndexOf("\x1B") < 0); ml.MemoryLog.Clear();
        #endif

            Log.Info("Reset Style/FG/BG: "
                     + ESC.BOLD + "Bold"
                     + ESC.BG_RED + "BG RED"
                     + ESC.GREEN + "FG REEN"
                     + ESC.BG_RESET + "BG Reset"
                     + ESC.FG_RESET + "FG Reset"
                     + ESC.STYLE_RESET + "Style Reset"
                     );
        #if ALOX_DBG_LOG
            Log.Verbose(ml.MemoryLog.ToString(mlPos));
            UT_TRUE(ml.MemoryLog.IndexOf("\x1B") < 0); ml.MemoryLog.Clear();
        #endif

            Log.Info("Reset Style/FG/BG: "
                     + ESC.BOLD + "Bold"
                     + ESC.BG_RED + "BG RED"
                     + ESC.GREEN + "FG REEN"
                     + ESC.RESET + "Reset All"
                     );

        #if ALOX_DBG_LOG
            Log.Verbose(ml.MemoryLog.ToString(mlPos));
            UT_TRUE(ml.MemoryLog.IndexOf("\x1B") < 0); ml.MemoryLog.Clear();
        #endif

            Log.Info("Reset Style/FG/BG: "
                     + ESC.BOLD + "Bold"
                     + ESC.BG_RED + "BG RED"
                     + ESC.GREEN + "FG REEN"
                     + ESC.STYLE_RESET + "Style Reset"
                     + ESC.BG_RESET + "BG Reset"
                     + ESC.FG_RESET + "FG Reset"
                     + "   +< This does not work on ANSI terminals: Styl reset, resets ALL here"
                     );

        #if ALOX_DBG_LOG
            Log.Verbose(ml.MemoryLog.ToString(mlPos));
            UT_TRUE(ml.MemoryLog.IndexOf("\x1B") < 0); ml.MemoryLog.Clear();
        #endif

            Log.Info("An URL: "
                     + ESC.URL_START + "www.darwin.heaven"
                     + ESC.URL_END + ", your resource for happyness!"
                     );

        #if ALOX_DBG_LOG
            Log.Verbose(ml.MemoryLog.ToString(mlPos));
            UT_TRUE(ml.MemoryLog.IndexOf("\x1B") < 0); ml.MemoryLog.Clear();
        #endif
        }