public async Task <IActionResult> CreateAnnouncementByBuildingId(CancellationToken cancellationToken, [FromRoute] Guid buildingId, [FromBody] CreateAnnouncementBinding binding, [FromServices] AnnouncementManager mananger) { await mananger.CreateByBuilding(binding.Title, binding.Content, buildingId, cancellationToken); return(Ok()); }
public HomeController(MessageManager messageManager, AnnouncementManager announcementManager, NewsManager newsManager, IGenericDal <Contact> ContactGenericService, IMapper mapper, IGenericDal <Category> CategoryGenericService) { _announcementManager = announcementManager; _newsManager = newsManager; _ContactGenericService = ContactGenericService; _mapper = mapper; _CategoryGenericService = CategoryGenericService; _messageManager = messageManager; }
public void Init(GameObject manager) { cm = manager.GetComponent<CharacterManager>(); am = manager.GetComponent<AnnouncementManager>(); uim = GameObject.Find ("UserInterface").GetComponent<UserInterfaceManager>(); cas = GetComponentInChildren<CharacterSoundController>(); health = maximumHealth; UpdateHealthToUI (); }
/// <summary> /// Raises the AnnounceMaking event /// </summary> protected Announcement RaiseAnnounceMaking(AnnouncementManager manager) { if (AnnounceMaking != null) { return(AnnounceMaking(this, manager)); } else { return(null); } }
public void Init(GameObject manager) { dead = false; Transform info = transform.FindChild("EnemyInfo"); healthMeter = info.FindChild("HealthMeter").GetComponent<Image>(); healthText = info.FindChild("HealthText").GetComponent<Text>(); em = manager.GetComponent<EnemyManager>(); am = manager.GetComponent<AnnouncementManager>(); esc = GetComponent<EnemySoundController>(); HealthInit(); UpdateHealthInfo (); }
public AnnouncementWidgetCategorySecurity( AnnouncementManager announcementManager, SecurityUserRoleClaims securityUserRoleClaims, IContextAccessor <UserContext> userContextAccessor, IContextAccessor <SiteContext> siteContextAccessor ) { _announcementManager = announcementManager; _securityUserRoleClaims = securityUserRoleClaims; _userContextAccessor = userContextAccessor; _siteContextAccessor = siteContextAccessor; }
public AnnouncementConsole ( AnnouncementManager announcementManager, AnnouncementQueryService announcementQueries, AnnouncementSecurityService announcementSecurity, IContextAccessor <UserContext> userContextAccessor ) { _announcementManager = announcementManager; _announcementQueries = announcementQueries; _announcementSecurity = announcementSecurity; _userContextAccessor = userContextAccessor; }
private void Awake() { announcement = GetComponent <TextMeshProUGUI>(); if (Instance == null) { Instance = this; //DontDestroyOnLoad(gameObject); } else { Destroy(gameObject); } player = GameObject.FindGameObjectWithTag("Player").transform; }
public AnnouncementWidgetCategoryAutoComplete ( CategoryManager categoryManager, AnnouncementDbContext announcementDb, AnnouncementManager announcementManager, AnnouncementWidgetService announcementWidgetService, IContextAccessor <UserContext> userContextAccessor ) { _categoryManager = categoryManager; _announcementDb = announcementDb; _announcementWidgetService = announcementWidgetService; _announcementManager = announcementManager; _userContextAccessor = userContextAccessor; }
public AnnouncementConsoleController ( AnnouncementManager announcementManager, AnnouncementQueryService announcementQueries, AnnouncementSecurityService announcementSecurity, ContentManager contentManager, IContextAccessor <UserContext> userContextAccessor, IContextAccessor <SiteContext> siteContextAccessor ) { _announcementManager = announcementManager; _announcementQueries = announcementQueries; _announcementSecurity = announcementSecurity; _contentManager = contentManager; _userContextAccessor = userContextAccessor; }
public AnnouncementPublicController ( AnnouncementDbContext announcementDbContext, AnnouncementManager announcementManager, AnnouncementQueryService announcementQueryService, AnnouncementSecurityService announcementSecurity, AnnouncementWidgetService announcementWidgetService, IContextAccessor <UserContext> userContextAccessor ) { _announcementDbContext = announcementDbContext; _announcementManager = announcementManager; _announcementQueryService = announcementQueryService; _announcementSecurity = announcementSecurity; _announcementWidgetService = announcementWidgetService; _userContextAccessor = userContextAccessor; }
public AnnouncementApiController ( AnnouncementManager announcementManager, AnnouncementQueryService announcementQueries, AnnouncementSecurityService announcementSecurity, CategoryManager categoryManager, ContentManager contentManager, TagManager tagManager, IContextAccessor <UserContext> userContextAccessor ) { _announcementManager = announcementManager; _announcementQueries = announcementQueries; _announcementSecurity = announcementSecurity; _categoryManager = categoryManager; _contentManager = contentManager; _tagManager = tagManager; _userContextAccessor = userContextAccessor; }
private Announcement HumanPlayerIsBidding(Player player, AnnouncementManager manager) { SetPlayerActive(player); _announceForm.Bid(player, manager); _announceForm.ShowDialog(); this.Update(); Announcement currentAnnounce = _announceForm.Announce; this.Text = StringResources.lastBid; this.Text += GetAnnouncementString(currentAnnounce); this.Text += StringResources.saidBy; this.Text += player.Name; bool isActive = currentAnnounce.CompareTo(_game.CurrentDeal.CurrentAnnouncement) > 0; _passedAnnouncesForm.AddMessage(player.Name, GetAnnouncementString(currentAnnounce), isActive); return(currentAnnounce); }
// created by Luke Frahm public ActionResult Index() { var am = new AnnouncementManager(); var al = new List <Announcements>(); int userID = RetrieveUserId(); if (userID != 0) { al = am.GetAnnouncementsByGroupIDTop10(userID); } if (al.Count == 0) { al.Add(new Announcements(0, "", "", "", 0, DateTime.Now, "")); } if (userID != 0 && al.Count == 0) { al.Add(new Announcements(0, "", "", "", 0, DateTime.Now, "No new announcements!")); } ViewBag.Announcements = al; return(View()); }
public override Announcement MakeAnnouncement(AnnouncementManager manager) { _allAnnounces = manager.GetAllAnnouncements(); Announcement announce = null; bool isValidFound = false; int sum = 0; int count = 0; const int MIN_FOR_TRUMP = 34; const int MIN_FOR_NOTRUMPS = 34; const int MIN_FOR_ALLTRUMPS = 60; //const int POINTS_TO_ADD = 5; // add 5 or 10 points if player has 4 or 5 cards of same color #region Check Clubs if (!isValidFound) { foreach (Card card in this.Cards) { sum += CardPointEvaluator.EvaluateCard(AnnouncementTypeEnum.Clubs, card); if (card.CardColor == CardColor.Clubs) { count++; } } if (sum > MIN_FOR_TRUMP && count > 2) { if (AnnouncementTypeEnum.Clubs == manager.GetLastValidAnnouncement().Type) { announce = new Announcement(AnnouncementTypeEnum.Clubs, true, false); } else { announce = new Announcement(AnnouncementTypeEnum.Clubs, false, false); } isValidFound = manager.IsValid(this, announce); } } #endregion #region Check Diamonds sum = 0; count = 0; if (!isValidFound) { foreach (Card card in this.Cards) { sum += CardPointEvaluator.EvaluateCard(AnnouncementTypeEnum.Diamonds, card); if (card.CardColor == CardColor.Diamonds) { count++; } } if (sum > MIN_FOR_TRUMP && count > 2) { if (AnnouncementTypeEnum.Diamonds == manager.GetLastValidAnnouncement().Type) { announce = new Announcement(AnnouncementTypeEnum.Diamonds, true, false); } else { announce = new Announcement(AnnouncementTypeEnum.Diamonds, false, false); } isValidFound = manager.IsValid(this, announce); } } #endregion #region Check Hearts sum = 0; count = 0; if (!isValidFound) { foreach (Card card in this.Cards) { sum += CardPointEvaluator.EvaluateCard(AnnouncementTypeEnum.Hearts, card); if (card.CardColor == CardColor.Hearts) { count++; } } if (sum > MIN_FOR_TRUMP && count > 2) { if (AnnouncementTypeEnum.Hearts == manager.GetLastValidAnnouncement().Type) { announce = new Announcement(AnnouncementTypeEnum.Hearts, true, false); } else { announce = new Announcement(AnnouncementTypeEnum.Hearts, false, false); } isValidFound = manager.IsValid(this, announce); } } #endregion #region Check Spades sum = 0; count = 0; if (!isValidFound) { foreach (Card card in this.Cards) { sum += CardPointEvaluator.EvaluateCard(AnnouncementTypeEnum.Spades, card); if (card.CardColor == CardColor.Spades) { count++; } } if (sum > MIN_FOR_TRUMP && count > 2) { if (AnnouncementTypeEnum.Spades == manager.GetLastValidAnnouncement().Type) { announce = new Announcement(AnnouncementTypeEnum.Spades, true, false); } else { announce = new Announcement(AnnouncementTypeEnum.Spades, false, false); } isValidFound = manager.IsValid(this, announce); } } #endregion #region Check No Trumps sum = 0; if (!isValidFound) { foreach (Card card in this.Cards) { sum += CardPointEvaluator.EvaluateCard(AnnouncementTypeEnum.NoTrumps, card); } if (sum > MIN_FOR_NOTRUMPS) { if (AnnouncementTypeEnum.NoTrumps == manager.GetLastValidAnnouncement().Type) { announce = new Announcement(AnnouncementTypeEnum.NoTrumps, true, false); } else { announce = new Announcement(AnnouncementTypeEnum.NoTrumps, false, false); } isValidFound = manager.IsValid(this, announce); } } #endregion #region Check All Trumps sum = 0; count = 0; if (!isValidFound) { foreach (Card card in this.Cards) { sum += CardPointEvaluator.EvaluateCard(AnnouncementTypeEnum.AllTrumps, card); } if (sum > MIN_FOR_ALLTRUMPS) { if (AnnouncementTypeEnum.AllTrumps == manager.GetLastValidAnnouncement().Type) { announce = new Announcement(AnnouncementTypeEnum.AllTrumps, true, false); } else { announce = new Announcement(AnnouncementTypeEnum.AllTrumps, false, false); } isValidFound = manager.IsValid(this, announce); } } #endregion if (!isValidFound) { announce = new Announcement(AnnouncementTypeEnum.Pass, false, false); } RaiseAnnounceMade(announce); return(announce); }
void Start() { am = GameObject.FindGameObjectWithTag("GameController").GetComponent<AnnouncementManager>(); }
void Start() { triggered = false; am = GameObject.Find("GameManager").GetComponent<AnnouncementManager>(); }
public EnterWorld(IServiceProvider serviceProvider, Packet packet, GameClient client) : base(serviceProvider) { _client = client; _announcementManager = serviceProvider.GetService <AnnouncementManager>(); _playerService = serviceProvider.GetService <IPlayerService>(); }
void Start() { gm = GameObject.Find("GameManager").GetComponent<GameManager>(); am = gm.gameObject.GetComponent<AnnouncementManager>(); uim = GameObject.Find("UserInterface").GetComponent<UserInterfaceManager>(); OnLevelWasLoaded (GameState.GetLevel()); if (gm.GetLevelObjective() == LevelObjective.KillYourCharacters) { otherCharactersAreEnemies = true; } else { otherCharactersAreEnemies = false; } }
void HandleSpawning() { uim = GameObject.Find("UserInterface").GetComponent<UserInterfaceManager>(); am = GameObject.Find("GameManager").GetComponent<AnnouncementManager>(); if (GameObject.Find("GameManager").GetComponent<GameManager>().GetLevelObjective() == LevelObjective.KillYourCharacters) { otherCharactersAreEnemies = true; } else { otherCharactersAreEnemies = false; } firstActive = false; secondActive = false; thirdActive = false; dyingWithouSwitching = false; if (uim != null) { uim.HideCharacterInfos(); } characters = new List<GameObject>(); GameState.characters = characters; CheckSpawns(); }
void OnLevelWasLoaded(int level) { if (level == 0) { Cursor.visible = true; Destroy(gameObject); } GameState.SetLastLevel(howManyLevels); #if !UNITY_EDITOR Cursor.visible = false; #endif if (!initialized && level != 0) { am = gameObject.GetComponent<AnnouncementManager>(); cm = gameObject.GetComponent<CharacterManager>(); em = gameObject.GetComponent<EnemyManager>(); uim = GameObject.Find("UserInterface").GetComponent<UserInterfaceManager>(); objective = GameObject.Find("LevelLoader").GetComponent<LevelLoader>().levelObjective; am.InformLevelObjective(objective); initialized = true; levelCompleted = false; am.LevelLoadedFader(); Invoke("LateStart", 0.1f); } }
public override Announcement MakeAnnouncement(AnnouncementManager manager) { Announcement ret = RaiseAnnounceMaking(manager); return(ret); }
public AnnouncementController(IMapper mapper, AnnouncementManager announcementManager, IGenericDal <Category> genericServiceCategory) { _mapper = mapper; _genericServiceCategory = genericServiceCategory; _announcementManager = announcementManager; }
public void Bid(Player player, AnnouncementManager manager) { this._manager = manager; this._player = player; }