Пример #1
0
        private void Animator()
        {
            var paddingTop = Resources.GetDimensionPixelSize(Resource.Dimension.scroll_padding_top);

            var scrollAnimator = ViewPropertyObjectAnimator
                                 .Animate(scrollView)
                                 .ScrollY(paddingTop)
                                 .Get();

            var imageAnimator = ViewPropertyObjectAnimator
                                .Animate(imageView)
                                .VerticalMargin(140)
                                .RightMarginBy(10)
                                .Width(600)
                                .Height(700)
                                .RotationXBy(20)
                                .TopPadding(10)
                                .RotationY(360)
                                .LeftPaddingBy(100)
                                .RightPadding(300)
                                .Get();

            animatorSet?.Cancel();

            animatorSet = new AnimatorSet();
            animatorSet.PlayTogether(scrollAnimator, imageAnimator);
            animatorSet.SetDuration(2000);
            animatorSet.Start();
        }
        public override void Start(GoogleMap googleMap, IList <PositionModel> route)
        {
            _googleMap = googleMap;
            if (_firstRunAnimSet == null)
            {
                _firstRunAnimSet = new AnimatorSet();
            }
            else
            {
                _firstRunAnimSet.RemoveAllListeners();
                _firstRunAnimSet.End();
                _firstRunAnimSet.Cancel();

                _firstRunAnimSet = new AnimatorSet();
            }

            LatLng[] bangaloreRoute = route.Select(e => new LatLng(e.Lat.GetValueOrDefault(0), e.Lng.GetValueOrDefault(0))).ToArray();

            if (bangaloreRoute.Length == 0)
            {
                return;
            }
            var foregroundRouteAnimator = ObjectAnimator.OfObject(this, "routeIncreaseForward", new RouteEvaluator(), bangaloreRoute.ToArray <Object>());

            foregroundRouteAnimator.SetInterpolator(new LinearInterpolator());
            foregroundRouteAnimator.SetDuration((long)TimeSpan.FromMinutes(3).TotalMilliseconds);
            foregroundRouteAnimator.RepeatCount = ValueAnimator.Infinite;
            _firstRunAnimSet.PlaySequentially(foregroundRouteAnimator);
            _firstRunAnimSet.Start();
        }
Пример #3
0
        public void Reset()
        {
            waterAnimator.Cancel();

            var resetDuration = 256;

            waterAnimatorReverse = AnimateWaterReverse(resources);
            waterAnimatorReverse.SetDuration(resetDuration);
            waterAnimatorReverse.Start();

            waterAnimator.StartDelay = resetDuration;
        }
Пример #4
0
        /// <summary>
        /// if the user started a new Record while the Animation is running
        /// then we want to stop the current animation and revert views back to default state
        /// </summary>
        public void ResetBasketAnimation()
        {
            try
            {
                if (IsBasketAnimating)
                {
                    TranslateAnimation1?.Reset();
                    TranslateAnimation1?.Cancel();

                    TranslateAnimation2?.Reset();
                    TranslateAnimation2?.Cancel();

                    MicAnimation.Cancel();

                    SmallBlinkingMic.ClearAnimation();
                    BasketImg.ClearAnimation();

                    Handler1?.RemoveCallbacksAndMessages(null);
                    Handler2?.RemoveCallbacksAndMessages(null);

                    BasketImg.Visibility = ViewStates.Invisible;
                    SmallBlinkingMic.SetX(MicX);
                    SmallBlinkingMic.SetY(MicY);
                    SmallBlinkingMic.Visibility = ViewStates.Gone;

                    IsBasketAnimating = false;
                }
            }
            catch (Exception e)
            {
                Methods.DisplayReportResultTrack(e);
            }
        }
Пример #5
0
        /**
         * Toogle the play/pause status
         *
         * @param withAnim false to change status without animation
         */
        public void Toggle(bool withAnim)
        {
            if (withAnim)
            {
                if (mAnimatorSet != null)
                {
                    mAnimatorSet.Cancel();
                }

                mAnimatorSet = new AnimatorSet();
                bool           isPlay    = mDrawable.IsPlay();
                ObjectAnimator colorAnim = ObjectAnimator.OfInt(this, "color", isPlay ? mPauseBackgroundColor : mPlayBackgroundColor);
                colorAnim.SetEvaluator(new ArgbEvaluator());
                Animator pausePlayAnim = mDrawable.GetPausePlayAnimator();
                mAnimatorSet.SetInterpolator(new DecelerateInterpolator());
                mAnimatorSet.SetDuration(PlayPauseAnimationDuration);
                mAnimatorSet.PlayTogether(colorAnim, pausePlayAnim);
                mAnimatorSet.Start();
            }
            else
            {
                bool isPlay = mDrawable.IsPlay();
                InitStatus(!isPlay);
                Invalidate();
            }
        }
Пример #6
0
 public void Cancel()
 {
     lock (_lockObject)
     {
         _animatorSet?.Cancel();
     }
 }
Пример #7
0
 public void SetGlow(float glow)
 {
     if (!glowAnimationSet.IsRunning || glow == 0f)
     {
         if (glowAnimationSet.IsRunning)
         {
             glowAnimationSet.Cancel();
         }
         if (currViewTopGlow != null && currViewBottomGlow != null)
         {
             if (glow == 0f || currViewTopGlow.Alpha == 0f)
             {
                 // animate glow in and out
                 glowTopAnimation.SetTarget(currViewTopGlow);
                 glowBottomAnimation.SetTarget(currViewBottomGlow);
                 glowTopAnimation.SetFloatValues(glow);
                 glowBottomAnimation.SetFloatValues(glow);
                 glowAnimationSet.SetupStartValues();
                 glowAnimationSet.Start();
             }
             else
             {
                 // set it explicitly in reponse to touches.
                 currViewTopGlow.Alpha    = glow;
                 currViewBottomGlow.Alpha = glow;
                 HandleGlowVisibility();
             }
         }
     }
 }
Пример #8
0
 public void OnCenterPosition(bool animate)
 {
     if (animate)
     {
         shrinkAnimator.Cancel();
         if (!expandAnimator.IsRunning)
         {
             expandCircleAnimator.SetFloatValues(colorView.CircleRadius, expandCircleRadius);
             expandLabelAnimator.SetFloatValues(label.Alpha, ExpandLabelAlpha);
             expandAnimator.Start();
         }
     }
     else
     {
         expandAnimator.Cancel();
         colorView.CircleRadius = expandCircleRadius;
         label.Alpha            = ExpandLabelAlpha;
     }
 }
Пример #9
0
 public void StopAllAnimations()
 {
     lock (_lockObject)
     {
         if (_animatorSet != null)
         {
             _animatorSet.Cancel();
             _animatorSet.RemoveAllListeners();
         }
     }
 }
Пример #10
0
        void Switch(Drawable src, ColorStateList tint)
        {
            const int ScaleDuration = 200;
            const int AlphaDuration = 150;
            const int AlphaInDelay  = 50;
            const int InitialDelay  = 100;

            if (switchAnimation != null)
            {
                switchAnimation.Cancel();
                switchAnimation = null;
            }

            var currentSrc = this.Drawable;

            // Scaling down animation
            var circleAnimOutX = ObjectAnimator.OfFloat(this, "scaleX", 1, 0.1f);
            var circleAnimOutY = ObjectAnimator.OfFloat(this, "scaleY", 1, 0.1f);

            circleAnimOutX.SetDuration(ScaleDuration);
            circleAnimOutY.SetDuration(ScaleDuration);

            // Alpha out of the icon
            var iconAnimOut = ObjectAnimator.OfInt(currentSrc, "alpha", 255, 0);

            iconAnimOut.SetDuration(AlphaDuration);

            var outSet = new AnimatorSet();

            outSet.PlayTogether(circleAnimOutX, circleAnimOutY, iconAnimOut);
            outSet.SetInterpolator(AnimationUtils.LoadInterpolator(Context,
                                                                   Android.Resource.Animation.AccelerateInterpolator));
            outSet.StartDelay    = InitialDelay;
            outSet.AnimationEnd += (sender, e) => {
                BackgroundTintList = tint;
                SetImageDrawable(src);
                JumpDrawablesToCurrentState();
                ((Animator)sender).RemoveAllListeners();
            };

            // Scaling up animation
            var circleAnimInX = ObjectAnimator.OfFloat(this, "scaleX", 0.1f, 1);
            var circleAnimInY = ObjectAnimator.OfFloat(this, "scaleY", 0.1f, 1);

            circleAnimInX.SetDuration(ScaleDuration);
            circleAnimInY.SetDuration(ScaleDuration);

            // Alpha in of the icon
            src.Alpha = 0;
            var iconAnimIn = ObjectAnimator.OfInt(src, "alpha", 0, 255);

            iconAnimIn.SetDuration(AlphaDuration);
            iconAnimIn.StartDelay = AlphaInDelay;

            var inSet = new AnimatorSet();

            inSet.PlayTogether(circleAnimInX, circleAnimInY, iconAnimIn);
            inSet.SetInterpolator(AnimationUtils.LoadInterpolator(Context,
                                                                  Android.Resource.Animation.DecelerateInterpolator));

            switchAnimation = new AnimatorSet();
            switchAnimation.PlaySequentially(outSet, inSet);
            switchAnimation.Start();
        }
 public void CancelAnimation()
 {
     CreateAnimation();
     animation.Cancel();
 }
Пример #12
0
 public void cancel()
 {
     mAnimatorSet.Cancel();
 }