void Start() { SkillInColdTime(); PreSkillImageCold = 1 / (SkillReadyTime * (1 / Time.fixedDeltaTime)); Amw = GetComponent <AnimatorMW> (); Pv = GetComponent <PhotonView> (); CurrentShellCount = ShellCounts; }
void Start() { CF = GameObject.Find("Cam").GetComponent <CameraFllow> (); VC = GetComponent <VechielController> (); Amw = GetComponent <AnimatorMW> (); pv = GetComponent <PhotonView> (); OwnerId = pv.ownerId; shotCompoment = GetComponent <Shot> (); IniInfo(); }