Пример #1
0
 /// <summary>
 /// 判断是否是重攻击
 /// </summary>
 public bool IsHeavyAttack()
 {
     stateInfo = AnimatorComponent.GetCurrentAnimatorStateInfo(0);
     if (stateInfo.IsName("2Att1") || stateInfo.IsName("2Att2") || stateInfo.IsName("2Att3") ||
         stateInfo.IsName("2Att4") || stateInfo.IsName("3Att2") || stateInfo.IsName("3Att5"))
     {
         return(true);
     }
     return(false);
 }