Пример #1
0
 private void Awake()
 {
     playerPanelTransition   = new AnimationTransitEntry(playerPanel.gameObject, "Panel In", "Panel Out");
     opponentPanelTransition = new AnimationTransitEntry(opponentPanel.gameObject, "Panel In", "Panel Out");
     waitingWindowTransition = new AnimationTransitEntry(waitingWindow, "In", "Out");
 }
Пример #2
0
 private void Awake()
 {
     this.transit           = new AnimationTransitEntry(mainPanel, "In Menu", "Out Menu");
     this.createRoomTransit = new AnimationTransitEntry(mainPanel, "In CreateRoom", "Out CreateRoom");
 }
Пример #3
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 private void Awake()
 {
     transit = new AnimationTransitEntry(mainPanel, "Open Window", "Close Window");
 }
Пример #4
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 private void Awake()
 {
     button = GetComponent <Button>();
     button.onClick.AddListener(onClick);
     transit = new AnimationTransitEntry(gameObject, "Back Button In", "Back Button Out");
 }
Пример #5
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 private void Awake()
 {
     this.menuTransit = new AnimationTransitEntry(mainPanel, "Menu In", "Menu Out");
 }
Пример #6
0
 private void Awake()
 {
     this.transit = new AnimationTransitEntry(gameObject, "Panel In", "Panel Out");
 }