protected void MoveToOriginal(Label lbl, Label point, float scale = 1.0f) { lbl.transform.position = Vector3.Lerp(point.transform.position, lbl.GetOriginalPosition(), timer.GetValue() * scale); lbl.transform.localScale = Vector3.Lerp(point.transform.localScale, lbl.GetOriginalScale(), timer.GetValue() * scale); }