public void SetDestination(Transform target)
    {
        if (bnIsDead)
        {
            return;
        }

        if (targetPosition != target.position)
        {
            transform.LookAt(target);
            targetPosition = target.position;

            navigationAgent.updatePosition = true;
            navigationAgent.SetDestination(targetPosition);

            //ExecuteAnimation("Walking", "Dancing", "Looking");
            animationPersonBehavior = AnimationPersonBehavior.Walking;
        }
    }
    public void Update()
    {
        Debug.DrawLine(targetPosition, transform.position, Color.green);

        if (bnIsDead)
        {
            // Stop the person movement
            StopDestination();
            return;
        }

        FindPlayer(distance);

        RaycastHit hit2;

        if (Physics.Raycast(transform.position, transform.forward, out hit2, 1f))
        {
            //Debug.Log("WAYPOINT");
            if (hit2.transform.tag == "Waypoint")
            {
                StopDestination();
                animationPersonBehavior = AnimationPersonBehavior.Dancing;
            }
        }

        if (animationPersonBehavior == AnimationPersonBehavior.Dancing)
        {
            ExecuteAnimation("Dancing", "Walking", "Looking");
        }
        else if (animationPersonBehavior == AnimationPersonBehavior.Looking)
        {
            ExecuteAnimation("Looking", "Walking", "Dancing");
        }
        else if (animationPersonBehavior == AnimationPersonBehavior.Walking)
        {
            ExecuteAnimation("Walking", "Dancing", "Looking");
        }
    }
    public bool FindPlayer(float dist)
    {
        //switch (typePersonBehavior)
        //{
        //    case TypePersonBehavior.Normal:
        //        sign.color = Color.white;
        //        break;
        //    case TypePersonBehavior.Target:
        //        sign.color = Color.green;
        //        break;
        //    case TypePersonBehavior.Stalker:
        //        sign.color = Color.red;
        //        break;
        //}

        bool founded = false;

        RaycastHit hit1;

        if (Physics.Raycast(transform.position, transform.forward, out hit1, dist))
        {
            if (hit1.transform.tag == "Player")
            {
                transform.Rotate(Vector3.up, 180f);
                //navigationAgent.updatePosition = false;
                StopDestination();

                //ExecuteAnimation("Looking", "Walking", "Dancing");
                animationPersonBehavior = AnimationPersonBehavior.Looking;

                founded = true;
            }
        }

        return(founded);
    }