void _DrawArray(SerializedProperty pArray) { GUILayout.Label("Menu interactions", EditorStyles.boldLabel); //3 for (int i = 0; i < pArray.arraySize; i++) { EditorGUILayout.BeginVertical(EditorStyles.helpBox); SerializedProperty animation = pArray.GetArrayElementAtIndex(i); UnityEngine.Object canvasGroup = animation.FindPropertyRelative("menu").objectReferenceValue; AnimationOption animationOption = (AnimationOption)animation.FindPropertyRelative("animation").enumValueIndex; SerializedProperty swipeDetection = animation.FindPropertyRelative("swipeDetection"); Ease ease = (Ease)animation.FindPropertyRelative("ease").enumValueIndex; GUILayout.Label("Destination settings", EditorStyles.miniBoldLabel); EditorGUILayout.PropertyField(animation.FindPropertyRelative("menu")); if (canvasGroup == null) { if (GUILayout.Button("Remove menu interaction", EditorStyles.toolbarButton)) { MenuBehaviour menu = (MenuBehaviour)target; menu.animations.RemoveAt(i); } EditorGUILayout.EndVertical(); continue; } EditorGUILayout.PropertyField(animation.FindPropertyRelative("stackOptions")); GUILayout.Label("Animation settings", EditorStyles.miniBoldLabel); EditorGUILayout.PropertyField(animation.FindPropertyRelative("animation")); if (animationOption != AnimationOption.INSTANT) { EditorGUILayout.PropertyField(animation.FindPropertyRelative("ease")); EditorGUILayout.PropertyField(animation.FindPropertyRelative("customCurve")); EditorGUILayout.PropertyField(animation.FindPropertyRelative("easeDuration")); if (animationOption != AnimationOption.FADEIN) { EditorGUILayout.PropertyField(animation.FindPropertyRelative("direction")); } } GUILayout.Label("Animation triggers", EditorStyles.miniBoldLabel); EditorGUILayout.PropertyField(animation.FindPropertyRelative("triggerButton")); EditorGUILayout.PropertyField(animation.FindPropertyRelative("swipeDetection")); GUILayout.Space(5f); if (GUILayout.Button("Remove menu interaction", EditorStyles.toolbarButton)) { MenuBehaviour menu = (MenuBehaviour)target; menu.animations.RemoveAt(i); } EditorGUILayout.EndVertical(); GUILayout.Space(25f); } }
void btn_Click(object sender, RoutedEventArgs e) { if (this.SelectedEvent != null) { Button btn = sender as Button; int index = this.grid.Children.IndexOf(btn); AnimationOption option = (AnimationOption)index; this.SelectedEvent(this, new OptionArg(option)); this.Hide(); } }
private void SwithAnimation(AnimationOption option) { switch (option) { case AnimationOption.RotateLeft: this.CreateLRotateAnimation(this.strokesWillDoAnimation, center); break; case AnimationOption.RotateRight: this.CreateRRotateAnimation(this.strokesWillDoAnimation, center); break; case AnimationOption.SqueezeHorizontal: this.CreateHBlinkAnimation(this.strokesWillDoAnimation); break; case AnimationOption.SqueeezeVertical: this.CreateVBlinkAnimation(this.strokesWillDoAnimation); break; case AnimationOption.SwingTop: this.CreateTSwingAnimation(this.strokesWillDoAnimation); break; case AnimationOption.SwingBottom: this.CreateBSwingAnimation(this.strokesWillDoAnimation); break; case AnimationOption.SwingLeft: this.CreateLSwingAnimation(this.strokesWillDoAnimation); break; case AnimationOption.SwingRight: this.CreateRSwingAnimation(this.strokesWillDoAnimation); break; case AnimationOption.MoveTop: this.CreateGoTopAnimation(this.strokesWillDoAnimation); break; case AnimationOption.MoveBottom: this.CreateGoBottomAnimation(this.strokesWillDoAnimation); break; case AnimationOption.MoveLeft: this.CreateGoLeftAnimation(this.strokesWillDoAnimation); break; case AnimationOption.MoveRight: this.CreateGoRightAnimation(this.strokesWillDoAnimation); break; case AnimationOption.Jump: this.CreateJumpAnimation(this.strokesWillDoAnimation); break; case AnimationOption.Flash: this.CreateFlashAnimation(this.strokesWillDoAnimation); break; case AnimationOption.Shake: this.CreateShakeAnimation(this.strokesWillDoAnimation, AOrientation.Horizontal); break; default: break; } this.strokesWillDoAnimation = null; }
public OptionArg(AnimationOption op) : base() { this.Option = op; }