public new Bitmap GetCurrentFrame() { InnerState = AnimationMockState.ReturnFrame; return(new Bitmap(1, 1)); }
public new void Pause() { InnerState = AnimationMockState.Paused; }
public new void Continue() { InnerState = AnimationMockState.Continued; }
public new void Start() { InnerState = AnimationMockState.Started; }