void SetupInstance(int animationIndex, int startTime, byte remapFace) { currentAnimationIndex = animationIndex; EditDataSet tempEditSet = AppDataSet.Instance.ExtractEditSetForAnimation(animations[animationIndex]); dataSet = tempEditSet.ToDataSet(); currentInstance = dataSet.animations[0].CreateInstance(dataSet.animationBits); currentInstance.start(startTime, remapFace, false); }