public void OnEditModeChange(EditModeSelection selection)
    {
        switch (selection)
        {
        case EditModeSelection.Spell:
            m_toggle.set_interactable(m_SpellFilter);
            this.get_gameObject().SetActive(m_SpellFilter);
            break;

        case EditModeSelection.Companion:
            this.get_gameObject().SetActive(m_CompanionFilter);
            m_toggle.set_interactable(m_CompanionFilter);
            break;

        default:
            m_toggle.set_interactable(false);
            break;
        }
        if (!m_toggle.get_interactable())
        {
            m_toggle.set_isOn(false);
        }
    }
Пример #2
0
 public void ForceClic()
 {
     m_toggle.set_isOn(true);
 }
Пример #3
0
 public void ForceSelect(bool selected = true)
 {
     m_toggle.set_isOn(selected);
 }