Пример #1
0
 public new void xmlImport(XmlReader xml_Reader, ContentManager Content)
 {
     //lPsycheQueue.Clear();
     while (xml_Reader.Read())
     {
         String attrib;
         //Console.WriteLine("Player : " + xml_Reader.Name);
         switch (xml_Reader.Name)
         {
             case "Variables":
                 //attrib = xml_Reader["PsycheMax"];
                 //if (attrib != null) { iPsycheMax = int.Parse(attrib); }
                 attrib = xml_Reader["ItemPickupRange"];
                 if (attrib != null) { fItemPickupRange = float.Parse(attrib); }
                 attrib = xml_Reader["ShieldDuration"];
                 if (attrib != null) { fShieldDuration = float.Parse(attrib); }
                 attrib = xml_Reader["HealAmount"];
                 if (attrib != null) { fHealAmount = float.Parse(attrib); }
                 attrib = xml_Reader["HealDuration"];
                 if (attrib != null) { fHealDuration = float.Parse(attrib); }
                 attrib = xml_Reader["InvisibleAmount"];
                 if (attrib != null) { fInvisibleAmount = float.Parse(attrib); }
                 attrib = xml_Reader["InvisibleDuration"];
                 if (attrib != null) { fInvisibleDuration = float.Parse(attrib); }
                 attrib = xml_Reader["Sound_AttackSwing"];
                 if (attrib != null) { Content.Load<SoundEffect>(attrib); }
                 break;
             case "Weapon":
                 wWeapon = new Items.Weapon();
                 wWeapon.xmlImport(xml_Reader, Content);
                 break;
             //case "Psyche":
             //if (lPsycheQueue.Count < iPsycheMax)
             //{
             //    Items.Psyche p = new Items.Psyche();
             //    p.xmlImport(xml_Reader, Content);
             //    lPsycheQueue.Add(p);
             //}
             //break;
             case "AnimatedSprite":
                 asAttackSprite = new AnimatedSprite();
                 asAttackSprite.xmlImport(xml_Reader, Content);
                 break;
             case "Entity":
                 base.xmlImport(xml_Reader, Content);
                 break;
             case "Player":
                 return;
         }
     }
 }