public AnimalStats() { HouseType = (HouseType)Random.Range(0, System.Enum.GetValues(typeof(HouseType)).Length); HasGarden = Random.Range(0, 2) == 0; HasChildren = Random.Range(0, 2) == 0; HasOtherAnimals = Random.Range(0, 2) == 0; Cost = Random.Range(300, 2000); AnimalPersonality = (AnimalPersonality)Random.Range(0, System.Enum.GetValues(typeof(AnimalPersonality)).Length); }
public ClientStats() { HouseType = (HouseType)Random.Range(0, System.Enum.GetValues(typeof(HouseType)).Length); HasGarden = Random.Range(0, 2) == 0; HasChildren = Random.Range(0, 2) == 0; HasOtherAnimals = Random.Range(0, 2) == 0; Income = Random.Range(300, 2000); ClientPersonality = (ClientPersonality)Random.Range(0, System.Enum.GetValues(typeof(ClientPersonality)).Length); AnimalPersonalityWanted = (AnimalPersonality)Random.Range(0, System.Enum.GetValues(typeof(AnimalPersonality)).Length); }
public ClientStats(HouseType houseType, bool hasGarden, bool hasChildren, bool hasOtherAnimals, int income, AnimalPersonality animalPersonalityWanted) { HouseType = houseType; HasGarden = hasGarden; HasChildren = hasChildren; HasOtherAnimals = hasOtherAnimals; Income = income; ClientPersonality = (ClientPersonality)Random.Range(0, System.Enum.GetValues(typeof(ClientPersonality)).Length - 1); AnimalPersonalityWanted = animalPersonalityWanted; }
public string GetRandomAnswerAnimalPersonality(bool vague, AnimalPersonality answerType) { List <string> answersList; if (vague) { answersList = answers.animalAnswers.animalPersonalityAnswersVague.Find(item => item.personalityAnswer == answerType).answers; } else { answersList = answers.animalAnswers.animalPersonalityAnswers.Find(item => item.personalityAnswer == answerType).answers; } return(answersList.ElementAt(Random.Range(0, answersList.Count))); }