protected override void ChooseNextAction() { base.ChooseNextAction(); float deltaTime = Time.time - lastSendedPositionTime; if (deltaTime > 0) { lastSendedPositionTime = Time.time; _client.move(coord); } }
protected override void ChooseNextAction() { base.ChooseNextAction(); float deltaTime = Time.time - lastSendedPositionTime; if (deltaTime > 0) { lastSendedPositionTime = Time.time; _client.move(coord); } }