private void ResetAllBeginTest_Click(object sender, RoutedEventArgs e)
 {
     AniTree1.Initialize();
 }
 private void ResumeAllBeginTest_Click(object sender, RoutedEventArgs e)
 {
     AniTree1.Resume();
 }
 private void DestoryAllBeginTest_Click(object sender, RoutedEventArgs e)
 {
     AniTree1.Destroy();
 }
 private void PauseAllBeginTest_Click(object sender, RoutedEventArgs e)
 {
     AniTree1.Pauze();
 }
 private void StopAllBeginTest_Click(object sender, RoutedEventArgs e)
 {
     AniTree1.Stop();
 }
 private void TestAllBegin_Click(object sender, RoutedEventArgs e)
 {
     tballplaytime1.Text = AniTree1.AllPlayTime.ToString() + "毫秒";
     AniTree1.Begin();
 }