private void ResetAllBeginTest_Click(object sender, RoutedEventArgs e) { AniTree1.Initialize(); }
private void ResumeAllBeginTest_Click(object sender, RoutedEventArgs e) { AniTree1.Resume(); }
private void DestoryAllBeginTest_Click(object sender, RoutedEventArgs e) { AniTree1.Destroy(); }
private void PauseAllBeginTest_Click(object sender, RoutedEventArgs e) { AniTree1.Pauze(); }
private void StopAllBeginTest_Click(object sender, RoutedEventArgs e) { AniTree1.Stop(); }
private void TestAllBegin_Click(object sender, RoutedEventArgs e) { tballplaytime1.Text = AniTree1.AllPlayTime.ToString() + "毫秒"; AniTree1.Begin(); }