Пример #1
0
 public void AddNewUserIfNew(RestreamChatMessage user)
 {
     if (!m_userDummiesObj.IsRegistered(ref user))
     {
         GameObject             created = GameObject.Instantiate(m_prefabDummy);
         DummyCharacter_AngleMs script  = created.GetComponent <DummyCharacter_AngleMs>();
         m_userDummiesObj.Store(ref user, script);
         AngleDistanceMoveList moves = new AngleDistanceMoveList();
         m_userDummiesPath.Store(ref user, moves);
         script.m_startPoint   = m_startPoint;
         script.m_generalColor = new Color(UnityEngine.Random.value, UnityEngine.Random.value, UnityEngine.Random.value, 1);
     }
 }
Пример #2
0
 public void SetDummyWith(AngleDistanceMoveList path, DummyCharacter_AngleMs dummy)
 {
     dummy.m_moves = path.m_values;
     dummy.RefreshMove();
 }