void PointerUp() { if (isPressDown) { // 伝言板の場合 if (DataManager.Instance.IsMsgBoardByPrefabName(textPrefabName.text) && AnchorsMsgBoard.IsMsgBoardInput()) { AnchorsMsgBoard.InputDialogShow(textBoardId.text, textPrefabName.text); } // メニュー、メニューボードの場合 if (DataManager.Instance.IsMenuBoardByPrefabName(textPrefabName.text)) { if (AnchorsMsgBoard.procNumber == 1) { if (AnchorsMsgBoard.IsMsgBoardInput()) { AnchorsMsgBoard.InputDialogShow(textBoardId.text, textPrefabName.text); } } else { AnchorsMsgBoard.HomePageDialogShow(textPrefabName.text); } } isPressDown = false; } }
public void OnCancel() { this.FixDialog?.Invoke(DialogResult.Cancel); Debug.Log("##### CANCEL CLICK"); AnchorsMsgBoard.DialogClose(false); Destroy(this.gameObject); }
public void OnClick() { DataManager.Instance.PanelColorClear(); DataManager.Instance.ChangePanelColor(_itemNo); // SelectCellPanel.GetComponent<Image>().color = new Color32(75,255,225,255); AnchorsMsgBoard.SetAnchorItemNo(_itemNo); Debug.Log("_itemNo=" + _itemNo); }
public void OnCancel() { //MainManager.FormDeActive(); this.FixDialog?.Invoke(DialogResult.Cancel); AnchorsMsgBoard.DialogClose(false); Destroy(this.gameObject); }
public void OnOK() { this.FixDialog?.Invoke(DialogResult.OK); Debug.Log("##### BoardInputDialogOkCancel OK CLICK boardNameValue=" + boardNameValue + ",messageValue=" + messageValue); AnchorsMsgBoard.SetInputBoardMessage(boardNameValue, messageValue); AnchorsMsgBoard.DialogClose(true); Destroy(this.gameObject); }
public void OnOK() { this.FixDialog?.Invoke(DialogResult.OK); //Debug.Log("##### OK CLICK"); AnchorsMsgBoard.SetDelete(); AnchorsMsgBoard.DialogClose(true); Destroy(this.gameObject); }
public void OnOK() { this.FixDialog?.Invoke(DialogResult.OK); string url = DataManager.Instance.GetURL(prefabName); Application.OpenURL(url); AnchorsMsgBoard.DialogClose(true); Destroy(this.gameObject); }
public void OnCancel() { //MainManager.FormDeActive(); this.FixDialog?.Invoke(DialogResult.Cancel); Debug.Log("##### CANCEL CLICK"); //Destroy(inputDialogContainer); AnchorsMsgBoard.DialogClose(false); Destroy(this.gameObject); }
public void OnMessgaeEndEdit() { Text[] inputMsg = this.GetComponentsInChildren <Text>(); for (int i = 0; i < inputMsg.Length; i++) { Debug.Log("*** OnMessgaeEndEdit " + inputMsg[i].name); if (inputMsg[i].name == "TextMessage") { AnchorsMsgBoard.SetInputBoardMessage("", inputMsg[i].text); i = inputMsg.Length; } } }
public void OnOK() { if (inputValue == "") { return; } this.FixDialog?.Invoke(DialogResult.OK); Debug.Log("##### OK CLICK"); AnchorsMsgBoard.SetInputMessage(inputValue); AnchorsMsgBoard.DialogClose(true); Destroy(this.gameObject); }
IEnumerator TimeForPointerDown() { isPressDown = true; yield return(new WaitForSeconds(PressTime)); if (isPressDown) { // 削除可能か判定 if (AnchorsMsgBoard.IsBoardDelete(textUserId.text)) { AnchorsMsgBoard.DeleteDialogShow(textAnchorId.text, textBoardId.text); } } isPressDown = false; }