void Awake() { anchorModuleScript = GameObject.FindObjectOfType <AnchorModuleScript>(); azureSpatialAnchorsDemoWrapper = FindObjectOfType <AzureSpatialAnchorsDemoWrapper>(); anchorModuleScript.OnStartASASession += AnchorModuleScript_OnStartASASession; anchorModuleScript.OnEndASASession += AnchorModuleScript_OnEndASASession; anchorModuleScript.OnCreateAnchorStarted += AnchorModuleScript_OnCreateAnchorStarted; azureSpatialAnchorsDemoWrapper.OnAnchorCreatedSuccessfully += AnchorModuleScript_OnAnchorCreatedSuccessfully; azureSpatialAnchorsDemoWrapper.OnAnchorCreationfailed += AnchorModuleScript_OnAnchorCreationfailed; anchorModuleScript.OnFindASAAnchor += AnchorModuleScript_OnFindASAAnchor; anchorModuleScript.OnCreateLocalAnchor += AnchorModuleScript_OnCreateLocalAnchor; anchorModuleScript.OnRemoveLocalAnchor += AnchorModuleScript_OnRemoveLocalAnchor; anchorModuleScript.OnASAAnchorLocated += AnchorModuleScript_OnASAAnchorLocated; }
void Awake() { anchorModuleScript = GameObject.FindObjectOfType <AnchorModuleScript>(); anchorModuleScript.OnStartASASession += AnchorModuleScript_OnStartASASession; anchorModuleScript.OnEndASASession += AnchorModuleScript_OnEndASASession; anchorModuleScript.OnCreateAnchorStarted += AnchorModuleScript_OnCreateAnchorStarted; anchorModuleScript.OnCreateAnchorSucceeded += AnchorModuleScript_OnCreateAnchorSucceeded; anchorModuleScript.OnCreateAnchorFailed += AnchorModuleScript_OnCreateAnchorFailed; anchorModuleScript.OnCreateLocalAnchor += AnchorModuleScript_OnCreateLocalAnchor; anchorModuleScript.OnRemoveLocalAnchor += AnchorModuleScript_OnRemoveLocalAnchor; anchorModuleScript.OnFindASAAnchor += AnchorModuleScript_OnFindASAAnchor; anchorModuleScript.OnASAAnchorLocated += AnchorModuleScript_OnASAAnchorLocated; }
void Start() { anchorModuleScript = GetComponent <AnchorModuleScript>(); }