static int Main(string[] args) { if (!Parser.ParseArgumentsWithUsage(args, _cmdLine)) { return(1); } if (_cmdLine.DebuggerLaunch) { Debugger.Launch(); } ChanceTree ct = ChanceTree.Read <ChanceTree>(_cmdLine.ChanceTree); if (_cmdLine.Verify) { Console.Write("Verifying tree ..."); VerifyChanceTree.VerifyS(ct); Console.WriteLine(" OK"); } AnalyzeChanceTree.AnalyzeS(ct); return(0); }
public void Test_AnalyzeS() { GameDefinition gd = XmlSerializerExt.Deserialize <GameDefinition>( Props.Global.Expand("${bds.DataDir}ai.pkr.metastrategy/kuhn.gamedef.xml")); ChanceTree ct0 = CreateChanceTreeByGameDef.Create(gd); AnalyzeChanceTree.AnalyzeS(ct0); }