public void UpdateUIHealth() { healthBar.SetAmount(player.hp, player.maxHP); }
public void UpdateUIMana() { manaBar.SetAmount(player.mp, player.maxMP); }
public void UpdateUIHealth() { healthBar.SetAmount(player.hp, player.maxHP); }
public void UpdateUIMana() { manaBar.SetAmount(player.mp, player.maxMP); }