Пример #1
0
        public async Task CharacterSelectedSpawnPlace(ClassicPlayer client, string spawnstr, string charcid)
        {
            if (client == null || !client.Exists || spawnstr == null || charcid == null)
            {
                return;
            }
            Stopwatch stopwatch = new Stopwatch();

            stopwatch.Start();
            int charid = Convert.ToInt32(charcid);

            if (charid <= 0)
            {
                return;
            }
            string charName = Characters.GetCharacterName(charid);
            await User.SetPlayerOnline(client, charid); //Online Feld = CharakterID

            client.CharacterId = charid;

            if (Characters.GetCharacterFirstJoin(charid) && Characters.GetCharacterFirstSpawnPlace(client, charid) == "unset")
            {
                Characters.SetCharacterFirstSpawnPlace(client, charid, spawnstr);
                CharactersInventory.AddCharacterItem(charid, "Bargeld", 10000, "inventory");
                CharactersInventory.AddCharacterItem(charid, "Tasche", 1, "inventory");
                Characters.SetCharacterBackpack(client, "Tasche");
                CharactersInventory.AddCharacterItem(charid, "Sandwich", 3, "backpack"); //ToDo: Trinken hinzufuegen
                CharactersInventory.AddCharacterItem(charid, "Tablet", 1, "inventory");
                CharactersInventory.AddCharacterItem(charid, "Smartphone", 1, "inventory");

                switch (spawnstr)
                {
                case "lsairport":
                    Characters.CreateCharacterLastPos(charid, Constants.Positions.SpawnPos_Airport, 0);
                    break;

                case "beach":
                    Characters.CreateCharacterLastPos(charid, Constants.Positions.SpawnPos_Beach, 0);
                    break;

                case "sandyshores":
                    Characters.CreateCharacterLastPos(charid, Constants.Positions.SpawnPos_SandyShores, 0);
                    break;

                case "paletobay":
                    Characters.CreateCharacterLastPos(charid, Constants.Positions.SpawnPos_PaletoBay, 0);
                    break;

                case null:
                    Characters.CreateCharacterLastPos(charid, Constants.Positions.SpawnPos_Airport, 0);
                    break;
                }
            }


            if (Characters.GetCharacterGender(charid))
            {
                client.Model = 0x9C9EFFD8;
            }
            else
            {
                client.Model = 0x705E61F2;
            }

            client.EmitLocked("Client:ServerBlips:LoadAllBlips", ServerBlips.GetAllServerBlips());
            client.EmitLocked("Client:ServerMarkers:LoadAllMarkers", ServerBlips.GetAllServerMarkers());
            client.EmitLocked("Client:SpawnArea:setCharSkin", Characters.GetCharacterSkin("facefeatures", charid), Characters.GetCharacterSkin("headblendsdata", charid), Characters.GetCharacterSkin("headoverlays", charid));
            Position dbPos = Characters.GetCharacterLastPosition(charid);

            client.Position = dbPos;
            client.Spawn(dbPos, 0);
            client.Dimension = Characters.GetCharacterLastDimension(charid);
            client.Health    = (ushort)(Characters.GetCharacterHealth(charid) + 100);
            client.Armor     = (ushort)Characters.GetCharacterArmor(charid);
            HUDHandler.CreateHUDBrowser(client); //HUD erstellen
            WeatherHandler.SetRealTime(client);  //Echtzeit setzen
            Characters.SetCharacterCorrectClothes(client);
            Characters.SetCharacterLastLogin(charid, DateTime.Now);
            Characters.SetCharacterCurrentFunkFrequence(charid, null);
            Alt.Log($"Eingeloggt {client.Name}");
            Alt.Emit("PlayerLoggedIn", client);
            client.EmitLocked("SaltyChat_OnConnected");
            if (Characters.IsCharacterUnconscious(charid))
            {
                DeathHandler.openDeathscreen(client);
            }
            if (Characters.IsCharacterFastFarm(charid))
            {
                var fastFarmTime = Characters.GetCharacterFastFarmTime(charid) * 60000;
                client.EmitLocked("Client:Inventory:PlayEffect", "DrugsMichaelAliensFight", fastFarmTime);
                HUDHandler.SendNotification(client, 2, 2000, $"Du bist durch dein Koks noch {fastFarmTime} Minuten effektiver.");
            }
            ServerAnimations.RequestAnimationMenuContent(client);
            if (Characters.IsCharacterPhoneEquipped(charid) && CharactersInventory.ExistCharacterItem(charid, "Smartphone", "inventory") && CharactersInventory.GetCharacterItemAmount(charid, "Smartphone", "inventory") > 0)
            {
                client.EmitLocked("Client:Smartphone:equipPhone", true, Characters.GetCharacterPhonenumber(charid), Characters.IsCharacterPhoneFlyModeEnabled(charid));
                Characters.SetCharacterPhoneEquipped(charid, true);
            }
            else if (!Characters.IsCharacterPhoneEquipped(charid) || !CharactersInventory.ExistCharacterItem(charid, "Smartphone", "inventory") || CharactersInventory.GetCharacterItemAmount(charid, "Smartphone", "inventory") <= 0)
            {
                client.EmitLocked("Client:Smartphone:equipPhone", false, Characters.GetCharacterPhonenumber(charid), Characters.IsCharacterPhoneFlyModeEnabled(charid));
                Characters.SetCharacterPhoneEquipped(charid, false);
            }
            SmartphoneHandler.RequestLSPDIntranet(client);
            await setCefStatus(client, false);

            AltAsync.Do(() => {
                client.SetStreamSyncedMetaData("sharedUsername", $"{charName} ({Characters.GetCharacterAccountId(charid)})");
                client.SetSyncedMetaData("ADMINLEVEL", client.AdminLevel());
                client.SetSyncedMetaData("PLAYER_SPAWNED", true);
            });

            if (Characters.IsCharacterInJail(charid))
            {
                HUDHandler.SendNotification(client, 1, 2500, $"Du befindest dich noch {Characters.GetCharacterJailTime(charid)} Minuten im Gefängnis.", 8000);
                client.Position = new Position(1691.4594f, 2565.7056f, 45.556763f);
                if (Characters.GetCharacterGender(charid) == false)
                {
                    client.EmitLocked("Client:SpawnArea:setCharClothes", 11, 5, 0);
                    client.EmitLocked("Client:SpawnArea:setCharClothes", 3, 5, 0);
                    client.EmitLocked("Client:SpawnArea:setCharClothes", 4, 7, 15);
                    client.EmitLocked("Client:SpawnArea:setCharClothes", 6, 7, 0);
                    client.EmitLocked("Client:SpawnArea:setCharClothes", 8, 1, 88);
                }
                else
                {
                }
            }
            client.updateTattoos();
            stopwatch.Stop();
            if (stopwatch.Elapsed.Milliseconds > 30)
            {
                Alt.Log($"{charid} - CharacterSelectedSpawnPlace benötigte {stopwatch.Elapsed.Milliseconds}ms");
            }
            await Task.Delay(5000);

            Model.ServerTattoos.GetAllTattoos(client);
        }
Пример #2
0
 public override ushort GetId(IntPtr entityPointer)
 {
     return(AltAsync.Do(() => Player.GetId(entityPointer)).Result);
 }
Пример #3
0
        public override void OnStart()
        {
            //var benchmarkRunner = new BenchmarkRunner();
            //benchmarkRunner.Run();

            long currentTraceSize = 0;

            AltTrace.OnTraceFileSizeChange += size => { currentTraceSize = size; };

            Alt.OnConsoleCommand += (name, args) =>
            {
                Console.WriteLine("Command name: " + name);
                foreach (var arg in args)
                {
                    Console.WriteLine("arg:" + arg);
                }

                switch (name)
                {
                case "trace_start":
                    if (args.Length != 1)
                    {
                        Console.WriteLine("trace_start {name}");
                        return;
                    }

                    AltTrace.Start(args[0]);
                    break;

                case "trace_stop":
                    AltTrace.Stop();
                    break;

                case "trace_size":
                    Console.WriteLine("trace file size: " + currentTraceSize + " bytes");
                    break;
                }
            };

            Alt.OnServer <object[]>("array_test", objects =>
            {
                Console.WriteLine("count:" + objects.Length);
                Console.WriteLine("1:" + objects[0]);
                Console.WriteLine("3:" + objects[1]);
                Console.WriteLine("2:" + ((object[])objects[2]).Length);
                Console.WriteLine("2:" + string.Join(",", objects[1]));
                Console.WriteLine("2:" + ((object[])objects[2])[0]);
            });
            Alt.Emit("array_test", new object[] { new object[] { "test", "test4", new[] { 1337 } } });
            Alt.OnServer <object[]>("array_test2", objects =>
            {
                Console.WriteLine("count2:" + objects.Length);
                Console.WriteLine("count3:" + ((object[])objects[0])[0]);
            });
            Alt.Emit("array_test2", new object[] { new object[] { new object[] { 1337 } } });


            var mValues      = new MValueConst[1];
            var mInnerValues = new MValueConst[1];

            Alt.Core.CreateMValueInt(out mInnerValues[0], 5);
            Alt.Core.CreateMValueList(out mValues[0], mInnerValues, 1);
            Alt.Core.CreateMValueList(out var mValueList, mValues, 1);
            var mValuesListGet = mValueList.GetList();

            for (var i = 0; i < mValuesListGet.Length; i++)
            {
                Console.WriteLine("val: " + mValuesListGet[i]);
                mValuesListGet[i].Dispose();
            }

            Alt.RegisterMValueAdapter(new ConvertibleObject.ConvertibleObjectAdapter());
            Alt.OnServer("convertible_test", delegate(ConvertibleObject convertible)
            {
                Console.WriteLine("convertible_test received");
                Console.WriteLine(convertible.Test);
                foreach (var t in convertible.List)
                {
                    Console.WriteLine("-" + t.Test);
                }
            });
            var convertibleObject = new ConvertibleObject();

            /*var writer = new MValueWriter2();
             * convertibleObject.GetAdapter().ToMValue(convertibleObject, writer);
             * writer.ToMValue(out var mValueFromConvertible);
             * foreach (var entry in  mValueFromConvertible.GetDictionary())
             * {
             *  Console.WriteLine("key="+ entry.Key + " =" + entry.Value.type);
             *  entry.Value.Dispose();
             * }*/

            //Console.WriteLine("obj:" + mValueFromConvertible.type + " " + mValueFromConvertible.nativePointer);
            //mValueFromConvertible.Dispose();
            Alt.Emit("convertible_test", convertibleObject);

            Alt.OnServer <string>("test", s => { Alt.Log("test=" + s); });
            //Alt.OnServer<object[]>("test", args => { Alt.Log("args=" + args[0]); });
            Alt.Emit("test", "bla");
            Alt.OnServer("bla", bla);
            Alt.OnServer <string>("bla2", bla2);
            Alt.OnServer <string, bool>("bla3", bla3);
            Alt.OnServer <string, string>("bla4", bla4);
            Alt.OnServer <IMyVehicle>("vehicleTest", myVehicle =>
            {
                Console.WriteLine("inside invoke");
                Alt.Log("myData: " + myVehicle?.MyData);
                Console.WriteLine("inside invoke2");
            });

            Console.WriteLine("vehicleTestDone");

            Alt.OnPlayerConnect         += OnPlayerConnect;
            Alt.OnPlayerDisconnect      += OnPlayerDisconnect;
            AltAsync.OnPlayerDisconnect += OnPlayerDisconnectAsync;
            Alt.OnPlayerRemove          += OnPlayerRemove;
            Alt.OnVehicleRemove         += OnVehicleRemove;
            AltAsync.OnPlayerConnect    += OnPlayerConnectAsync;
            Alt.OnConsoleCommand        += (name, args) => { };
            Alt.OnPlayerEvent           += (player, name, args) => { Alt.Log("event:" + name); };
            AltAsync.OnPlayerEvent      += (player, name, args) =>
            {
                AltAsync.Log("event:" + name);
                return(Task.CompletedTask);
            };
            AltAsync.OnServer <object[]>("bla",
                                         async args => { await AltAsync.Do(() => Alt.Log("bla with no args:" + args.Length)); });
            Alt.Emit("bla");

            var blip = Alt.CreateBlip(BlipType.Area, Position.Zero);

            blip.Color = 1;

            var checkpoint = Alt.CreateCheckpoint(CheckpointType.Cyclinder, Position.Zero, 1f, 1f, Rgba.Zero);

            Alt.Log(checkpoint.Color.ToString());

            var voiceChannel = Alt.CreateVoiceChannel(true, 10f);

            Alt.Log(voiceChannel.MaxDistance.ToString("R"));

            var vehicle = Alt.CreateVehicle(VehicleModel.Apc, new Position(1, 2, 3), new Rotation(1, 2, 3));

            vehicle.SetSyncedMetaData("test", 123);
            Alt.Log(vehicle.Position.ToString());

            /*var watch = System.Diagnostics.Stopwatch.StartNew();
            *  for (int i = 0; i < int.MaxValue; i++)
            *  {
            *   vehicle.PrimaryColor = (i % 2 == 0) ? (byte) 1 : (byte) 0;
            *  }
            *  watch.Stop();
            *  var elapsedMs = watch.Elapsed;
            *  Console.WriteLine("primaryColor took " + elapsedMs);*/
            vehicle.NumberplateText  = "AltV-C#";
            vehicle.NumberplateIndex = 2;
            vehicle.SetMod(0, 0);
            vehicle.GetMod(0);
            vehicle.GetModsCount(0);
            vehicle.Dimension       = 0;
            vehicle.LockState       = VehicleLockState.Locked;
            vehicle.PrimaryColorRgb = new Rgba
            {
                R = 1,
                G = 8,
                B = 7,
                A = 0
            };

            var(x, y, z) = vehicle.GetPosition();
            vehicle.SetPosition(1, 1, 1);
            vehicle.SetPosition((x, y, z));
            var tuple = vehicle.GetPosition();

            vehicle.SetPosition(tuple);


            Task.Factory.StartNew(() =>
                                  AltAsync.CreateVehicleBuilder(VehicleModel.Apc, new Position(1, 2, 3), new Rotation(1, 2, 3))
                                  .PrimaryColorRgb(Color.GreenYellow)
                                  .SecondaryColor(24)
                                  .NumberplateText("C#")
                                  .LockState(VehicleLockState.Locked)
                                  .Build()
                                  );

            Alt.Log("ptr:" + vehicle.NativePointer);

            Alt.Log("number-plate:" + vehicle.NumberplateText + " " + vehicle.NumberplateIndex);

            Alt.Emit("vehicleTest", vehicle);

            Alt.OnServer("event_name",
                         delegate(string s, string s1, long i1, string[] arg3, object[] arg4, IMyVehicle arg5,
                                  Dictionary <string, object> arg6, IMyVehicle[] myVehicles, string probablyNull, string[] nullArray,
                                  Dictionary <string, double> bla)
            {
                Alt.Log("param1:" + s);
                Alt.Log("param2:" + s1);
                Alt.Log("bla:" + ((object[])arg4[1])[0]);
                Alt.Log("myData-2: " + arg5.Position.X + " " + arg5.MyData);
                Alt.Log("myData-4-veh-array: " + myVehicles[0].Position.X + " " + myVehicles[0].MyData);
                Alt.Log("myData-3: " + arg6["test"]);
                Alt.Log("null?" + (probablyNull == null ? "y" : "n"));
                Alt.Log("null2?" + (nullArray[0] == null ? "y" : "n"));
                Alt.Log("bla2:" + bla["test"]);
            });

            Alt.OnServer <object[]>("entity-array-obj",
                                    delegate(object[] myVehicles)
            {
                Alt.Log("entity-array-obj: " + ((MyVehicle)myVehicles[0]).Position.X + " " +
                        ((MyVehicle)myVehicles[0]).MyData);
            });

            AltAsync.OnServer("event_name",
                              async delegate(string s, string s1, long i1, string[] arg3, object[] arg4, IMyVehicle arg5,
                                             Dictionary <string, object> arg6, IMyVehicle[] myVehicles, string probablyNull, string[] nullArray,
                                             Dictionary <string, double> bla)
            {
                await Task.Delay(500);
                await AltAsync.CreateVehicle(VehicleModel.Apc, Position.Zero, new Rotation(1, 2, 3));

                AltAsync.Log("async-param1:" + s);
                AltAsync.Log("async-param2:" + s1);
                AltAsync.Log("async-bla:" + ((object[])arg4[1])[0]);
                AltAsync.Log("exists:" + arg5.Exists);
                AltAsync.Log("async-myData-2: " + arg5.Position.X + " " + arg5.MyData);
                AltAsync.Log("async-myData-4: " + myVehicles[0].Position.X + " " + myVehicles[0].MyData);
                AltAsync.Log("async-myData-3: " + arg6["test"]);
                AltAsync.Log("async-null?" + (probablyNull == null ? "y" : "n"));
                AltAsync.Log("async-null2?" + (nullArray[0] == null ? "y" : "n"));
                AltAsync.Log("async-bla2:" + bla["test"]);
            });

            Alt.Emit("event_name", "param_string_1", "param_string_2", 1, new[] { "array_1", "array_2" },
                     new object[] { "test", new[] { 1337 } }, vehicle,
                     new Dictionary <string, object>
            {
                ["test"] = "test" //,
                                  //["test2"] = new Dictionary<string, long> {["test"] = 1},
                                  //["test3"] = new Dictionary<string, long> {["test"] = 42}
            },
                     new[] { (IMyVehicle)vehicle }, null, new string[] { null },
                     new Dictionary <string, object>
            {
                ["test"] = null
            });

            Alt.OnServer <string[]>("test_string_array", s => { Alt.Log("string-array-entry-0:" + s[0]); });

            Alt.Emit("test_string_array", new object[] { new[] { "bla" } });

            Alt.OnServer("function_event", delegate(Function.Func func)
            {
                var result = func("parameter1");
                Alt.Log("result:" + result);
            });

            Alt.Emit("function_event", Function.Create(Alt.Core, delegate(string bla)
            {
                Console.WriteLine(bla + " " + (bla == null));
                Alt.Log("parameter=" + bla);
                return(42);
            }));

            Alt.OnServer("function_event_action", delegate(Function.Func func)
            {
                var result = func("parameter1");
                Alt.Log("result:" + result);
            });

            Alt.Emit("function_event_action", Function.Create(Alt.Core, delegate(string bla)
            {
                Console.WriteLine(bla + " " + (bla == null));
                Alt.Log("parameter=" + bla);
            }));

            foreach (var pl in Alt.GetAllPlayers())
            {
                Alt.Log("player:" + pl.Position.X + " " + pl.Position.Y + " " + pl.Position.Z);
            }

            foreach (var veh in Alt.GetAllVehicles())
            {
                Alt.Log("vehicle:" + veh.Position.X + " " + veh.Position.Y + " " + veh.Position.Z);
            }

            Alt.OnServer("1337", delegate(int int1) { Alt.Log("int1:" + int1); });

            AltAsync.OnServer("1337", delegate(int int1) { Alt.Log("int1:" + int1); });

            Alt.Emit("1337", 1);

            Alt.OnServer <IMyVehicle>("MyServerEvent3", MyServerEventHandler2, MyServerEventParser3);

            Alt.OnServer <IMyVehicle>("MyServerEvent3", MyServerEventHandlerAsync, MyServerEventParserAsync);

            Alt.Emit("MyServerEvent3", vehicle);

            Alt.Emit("entity-array-obj", new object[] { new[] { vehicle } });

            //vehicle.Remove();

            Bla();

            Alt.OnClient <IPlayer, string>("MyEvent", MyEventHandler, MyParser);

            Alt.OnServer <string>("MyServerEvent", MyServerEventHandler, MyServerEventParser);

            Alt.OnServer <string>("MyServerEvent2", MyServerEventHandler, MyServerEventParser2);

            Alt.Emit("MyServerEvent", "test-custom-parser");

            Alt.Emit("MyServerEvent2", new object[] { new[] { "test-custom-parser-array" } });

            //dynamic dynamic = new ExpandoObject();

            //Alt.Emit("dynamic_test", dynamic);

            Alt.Export("GetBla", () => { Alt.Log("GetBla called"); });

            Alt.Import(Alt.Core.Resource.Name, "GetBla", out Action action);

            action();

            Alt.Export("functionExport", delegate(string name) { Alt.Log("called with:" + name); });

            Alt.Import(Alt.Core.Resource.Name, "functionExport", out Action <string> action2);

            action2("123");

            /*if (Alt.Import("Bla", "GetBla", out Action value))
             * {
             *  value();
             * }*/

            Alt.Emit("none-existing-event", new WritableObject());

            Alt.Emit("none-existing-event", new ConvertibleObject());

            // You need to catch this with a exception because its not possible to construct a invalid entity
            // Remember not all vehicles you receive from events has to be constructed by this constructor when there got created from different resources ect.
            // But when you don't use a entity factory you can validate that by checking if the ivehicle is a imyvehicle
            try
            {
                IMyVehicle unused =
                    new MyVehicle((uint)VehicleModel.Apc, new Position(1, 1, 1), new Rotation(1, 1, 1));
            }
            catch (BaseObjectRemovedException)
            {
            }

            Alt.RegisterEvents(this);

            Alt.Emit("bla2", "bla");

            AltAsync.RegisterEvents(this);

            Alt.Emit("asyncBla3", "bla");

            Alt.OnColShape += (shape, entity, state) =>
            {
                Console.WriteLine("collision shape test:" + shape + " " + shape.GetData("bla", out int id1) + " " +
                                  id1);
                Console.WriteLine(" " + shape + " " + shape.GetMetaData("bla", out long id2) + " " + id2 + " " +
                                  entity + " " + state);
            };

            var colShapeCylinder = Alt.CreateColShapeCylinder(new Position(1337, 1337, 1337), 10, 10);

            colShapeCylinder.SetMetaData("bla", 1);
            colShapeCylinder.SetData("bla", 2);

            var colShapeCircle = Alt.CreateColShapeCircle(new Position(1337, 1337, 1337), 10);

            colShapeCircle.SetMetaData("bla", 3);
            colShapeCircle.SetData("bla", 4);

            AltChat.SendBroadcast("Test");

            var vehicle2 = Alt.CreateVehicle(VehicleModel.Adder, new Position(1337, 1337, 1337), Rotation.Zero);

            Alt.OnServer <IVehicle, VehicleModel>("onEnum", OnEnum);
            Alt.Emit("onEnum", vehicle2, VehicleModel.Adder.ToString());

            Alt.OnServer("EmptyParams", TestEmptyParams);
            Alt.Emit("EmptyParams", 1, 2, 3);

            Alt.Emit("chat:message", "/dynamicArgs2 7");

            Alt.Emit("chat:message", "/dynamicArgs2 7 5 test");

            Alt.Emit("chat:message", "bla");
            Alt.Emit("chat:message", "/bla");
            Alt.Emit("chat:message", "/bla 5");
            Alt.Emit("chat:message", "/bla2 3223");
            Alt.Emit("chat:message", "/bla3 3535");
            Alt.Emit("chat:message", "/invalidCommand");
            Alt.Emit("chat:message", "/invalidCommand 3535");
            Alt.Emit("chat:message", "/defaultParamsCommand test");
            Alt.Emit("chat:message", "/defaultParamsCommand test 5");
            Alt.Emit("chat:message", "/defaultParamsCommand test 6 3");
            Alt.Emit("chat:message", "/defaultParamsCommand2 test 6 3");

            Alt.Emit("chat:message", "/bladyn 6");
            Alt.Emit("chat:message", "/bladyn 6 test");
            Alt.Emit("chat:message", "/bladyn 6 test test2");
            Alt.Emit("chat:message", "/bladyn 6 test test2 test3");

            Alt.OnServer <int, object[]>("onOptionalAndParamArray", OnOptionalAndParamArray);

            Alt.Emit("onOptionalAndParamArray", 5, 42, "test");

            Alt.CreateCheckpoint(CheckpointType.Cyclinder, Position.Zero, 50f, 50f, Rgba.Zero);

            var vehicle5 = Alt.CreateVehicle(VehicleModel.Adder, Position.Zero, Rotation.Zero);

            Alt.Emit("eventNameWithEntity", null, vehicle5);
        }
Пример #4
0
        public async Task DoGarageAction(IPlayer player, int garageid, string action, int vehID)
        {
            try
            {
                if (player == null || !player.Exists || action == "" || vehID <= 0 || garageid <= 0)
                {
                    return;
                }
                Stopwatch stopwatch = new Stopwatch();
                stopwatch.Start();
                int charId = User.GetPlayerOnline(player);
                if (charId <= 0)
                {
                    return;
                }
                var vehicle = Alt.Server.GetVehicles().ToList().FirstOrDefault(x => x.GetVehicleId() == (ulong)vehID);
                if (action == "storage")
                {
                    //Fahrzeug einparken
                    if (vehicle == null)
                    {
                        return;
                    }
                    if (!vehicle.Position.IsInRange(player.Position, 50f))
                    {
                        return;
                    }

                    //var gData = ServerGarages.ServerGarageSlots_.FirstOrDefault(x => vehicle.Position.IsInRange(new Position(x.posX, x.posY, x.posZ), 15f) && x.garageId == garageid);
                    //Position garagePos = new Position(gData.posX, gData.posY, gData.posZ);
                    //Alt.Log($"StorageVeh: {gData} - {gData.garageId} - {garagePos} - {garagePos.ToString()}");
                    //if (garagePos == null || garagePos == new Position(0, 0, 0)) return;
                    ServerVehicles.SetVehicleInGarage(vehicle, true, garageid);
                    HUDHandler.SendNotification(player, 2, 5000, $"Fahrzeug erfolgreich eingeparkt.");
                }
                else if (action == "take")
                {
                    //Fahrzeug ausparken
                    Position outPos      = new Position(0, 0, 0);
                    int      curPid      = 1;
                    bool     slotAreFree = true;
                    foreach (var x in ServerGarages.ServerGarageSlots_.Where(x => x.garageId == garageid))
                    {
                        foreach (var veh in Alt.Server.GetVehicles().ToList())
                        {
                            if (veh.Position.IsInRange(ServerGarages.GetGarageSlotPosition(garageid, curPid), 2f))
                            {
                                slotAreFree = false;
                                curPid++;
                                break;
                            }
                            else
                            {
                                slotAreFree = true;
                            }
                        }
                        if (slotAreFree)
                        {
                            break;
                        }
                    }
                    if (!slotAreFree)
                    {
                        HUDHandler.SendNotification(player, 4, 5000, $"Es ist kein Parkplatz mehr frei."); return;
                    }
                    if (vehicle != null)
                    {
                        HUDHandler.SendNotification(player, 4, 5000, $"Ein unerwarteter Fehler ist aufgetreten. [GARAGE-002]"); return;
                    }
                    var finalVeh = ServerVehicles.ServerVehicles_.FirstOrDefault(v => v.id == vehID);
                    if (finalVeh == null)
                    {
                        HUDHandler.SendNotification(player, 4, 5000, $"Ein unerwarteter Fehler ist aufgetreten. [GARAGE-001]"); return;
                    }
                    var altVeh = await AltAsync.Do(() => Alt.CreateVehicle((uint)finalVeh.hash, ServerGarages.GetGarageSlotPosition(garageid, curPid), (ServerGarages.GetGarageSlotRotation(garageid, curPid))));

                    altVeh.LockState       = VehicleLockState.Locked;
                    altVeh.EngineOn        = false;
                    altVeh.NumberplateText = finalVeh.plate;
                    altVeh.SetVehicleId((ulong)finalVeh.id);
                    altVeh.SetVehicleTrunkState(false);
                    ServerVehicles.SetVehicleModsCorrectly(altVeh);
                    ServerVehicles.SetVehicleInGarage(altVeh, false, garageid);
                }

                if (!CharactersTablet.HasCharacterTutorialEntryFinished(charId, "useGarage"))
                {
                    CharactersTablet.SetCharacterTutorialEntryState(charId, "useGarage", true);
                    HUDHandler.SendNotification(player, 1, 2500, "Erfolg freigeschaltet: Keine Schäden");
                }
                stopwatch.Stop();

                if (stopwatch.Elapsed.Milliseconds > 30)
                {
                    Alt.Log($"{charId} - DoGarageAction benötigte {stopwatch.Elapsed.Milliseconds}ms");
                }
            }
            catch (Exception e)
            {
                Alt.Log($"{e}");
            }
        }
Пример #5
0
        public async Task OnPlayerDamage(IPlayer player, IEntity attacker, ushort oldHealth, ushort oldArmor, ushort oldMaxHealth, ushort oldMaxArmor, uint weapon, ushort damage) => await AltAsync.Do(() =>
        {
            if (player.Health >= 150)
            {
                return;
            }

            Alt.Log("wysyłam emit z damagem");

            player.EmitAsync("player-damage:drawFall");
        });