public Overlay(AlphariteSdk sdk) : base(sdk, false) { var middleX = Screen.width / 2 - WindowWidth / 2; var middleY = Screen.height / 2 - WindowHeight / 2; _waitingForKey1 = false; _waitingForKey2 = false; _windowEnabled = false; _windowPosition = new Rect(middleX, middleY, WindowWidth, WindowHeight); }
public Aimbot(AlphariteSdk sdk) : base(sdk) { }
public CameraUnlock(AlphariteSdk sdk) : base(sdk) { }
public MonoScriptAdapter() { _sdk = new AlphariteSdk(); }
public WallHack(AlphariteSdk sdk) : base(sdk) { hookGetProperty <GameClient, WallHack>("wallhack", "FogOfWarEnabled", "WallhackHook"); }