public ViewAnalogousVM CollectExistingAnalogousReactions() { var mainViewModel = ((MainWindow)(App.Current.MainWindow)).DataContext as MainVM; List <RsnVM> tanRsns = new List <RsnVM>(); List <ReactionVM> tanReactions = new List <ReactionVM>(); var tanParticipants = new List <ReactionParticipantVM>(); AnalogousReactions.Clear(); AllParticipants.Clear(); ReactionParticipants.Clear(); try { var analogousReactions = mainViewModel.TanVM.Reactions.Where(r => r.AnalogousVMId == SelectedMasterReaction.Id); foreach (var existingAnalogousReaction in analogousReactions) { AnalogousReactions.Add(existingAnalogousReaction); AllParticipants.AddRange(mainViewModel.TanVM.ReactionParticipants.Where(rp => rp.ReactionVM.Id == existingAnalogousReaction.Id)); ReactionParticipants.AddRange(mainViewModel.TanVM.ReactionParticipants.Where(rp => rp.ReactionVM.Id == existingAnalogousReaction.Id)); foreach (var rsn in (mainViewModel.TanVM.Rsns.Where(rsn => rsn.Reaction.Id == existingAnalogousReaction.Id))) { Rsns.Add(rsn); } } } catch (Exception ex) { AppErrorBox.ShowErrorMessage("Error while collecting analogous reactions", ex.Message); } return(this); }
private void Start() { _mainCamera = Camera.main; onExplosiveWeaponActive.Invoke(true); _allParticipants = GameObject.FindObjectOfType <AllParticipants>(); _tilemap = GameObject.Find("Tilemap").GetComponent <Tilemap>(); }
private void ReloadResultList() { if (File.Exists(RESULT_FILE_PATH)) { var lines = File.ReadAllLines(RESULT_FILE_PATH); var participants = new List <Participant>(); foreach (var line in lines) { var parts = line.Split(';'); participants.Add(new Participant { Name = parts[0], Points = int.Parse(parts[1]), Email = parts[2] }); } AllParticipants.Clear(); AllParticipants = participants.OrderByDescending(p => p.Points).ToList(); ParticipantsTop10.Clear(); var top10 = AllParticipants.Take(10); var rankCounter = 1; foreach (var player in top10) { player.Name = player.Name.ToUpper(); player.Rank = rankCounter; ParticipantsTop10.Add(player); rankCounter++; } } }
private void Start() { _roundText = _roundTextObject.GetComponent <Text>(); _roundState = RoundState.Pause; ExplosiveWeapon.onExplosiveWeaponDestroy += StopRound; ColdWeapon.onColdWeaponDestroy += StopRound; Participant.onDeath += NullifyRounds; _allParticipants = GameObject.FindObjectOfType <AllParticipants>(); }
void HandleUpdateViolation(object sender, ProtocolViolationEventArgs e) { var assdVM = ((List <ParticipantListItemViewModel>)AllParticipants.SourceCollection) .First(p => p.Id == e.Violation.ParticipantId); AllParticipants.EditItem(assdVM); assdVM.RecalculateDataRequired(); AllParticipants.CommitEdit(); }
private void Start() { _allParticipants = GameObject.FindObjectOfType <AllParticipants>(); Physics2D.IgnoreCollision(FindObjectOfType <Player>().GetComponent <BoxCollider2D>(), GetComponent <BoxCollider2D>(), true); _movement = GetComponent <Movement>(); _movement.onMyTurn += FindClosestEnemy; BotMovement.onCanAttackWitchColdWeapon += AttackWithColdWeapon; BotMovement.onCanAttackWitchExplosiveWeapon += AttackWithExplosiveWeapon; Participant.onDeath += DestoyParticipant; }
private void OnParticipantAdded(object sender, ParticipantEventArgs e) { var partBase = ParticipantBaseMap(e.Participant); partBase.StudyCentre = _repository.FindStudyCentre(partBase.CentreId); var viewModel = new ParticipantListItemViewModel(partBase, _repository); _ageUpdater.AddParticipant(viewModel); AllParticipants.AddNewItem(viewModel); AllParticipants.CommitNew(); SetDisplayName(); }
void HandleAddOrUpdateViolation(object sender, ProtocolViolationEventArgs e) { var assdVM = ((List <ParticipantListItemViewModel>)AllParticipants.SourceCollection) .First(p => p.Id == e.Violation.ParticipantId); AllParticipants.EditItem(assdVM); if (e.EventType == CRUD.Updated) { assdVM.ProtocolViolations.Remove(assdVM.ProtocolViolations.First(v => v.Id == e.Violation.Id)); } assdVM.ProtocolViolations.Add(e.Violation); assdVM.RecalculateDataRequired(); AllParticipants.CommitEdit(); }
void OnNewAge(object sender, AgeIncrementingEventArgs e) { if (!(e.Participant is ParticipantListItemViewModel participant)) { participant = ((List <ParticipantListItemViewModel>)AllParticipants.SourceCollection).First(p => p.Id == e.Participant.Id); participant.AgeDays = e.Participant.AgeDays; } AllParticipants.EditItem(participant); if (participant.IsKnownDead == true || participant.AgeDays > 28) { e.Remove = true; } AllParticipants.CommitEdit(); }
private void Awake() { _allParticipants = GameObject.FindObjectOfType <AllParticipants>(); foreach (var participant in _allParticipants.GetParticipants()) { Movement _tempMovement = participant.GetComponent <Movement>(); if (_tempMovement.IsMyTurn()) { _activeParticipant = participant.gameObject; _movement = _tempMovement; } } _animator = GetComponent <Animator>(); }
void HandleParticipantUpdate(object sender, ParticipantEventArgs e) { var assdVM = ((List <ParticipantListItemViewModel>)AllParticipants.SourceCollection) .First(p => p.Id == e.Participant.Id); AllParticipants.EditItem(assdVM); UpdateDemographics(e.Participant, assdVM); assdVM.VaccinesAdministered = e.Participant.VaccinesAdministered; assdVM.UnsuccessfulFollowUps = e.Participant.UnsuccessfulFollowUps; assdVM.OutcomeAt28Days = e.Participant.OutcomeAt28Days; assdVM.DischargeDateTime = e.Participant.DischargeDateTime; assdVM.DeathOrLastContactDateTime = e.Participant.DeathOrLastContactDateTime; assdVM.CauseOfDeath = e.Participant.CauseOfDeath; assdVM.FollowUpBabyBCGReaction = e.Participant.FollowUpBabyBCGReaction; assdVM.PermanentlyUncontactable = e.Participant.PermanentlyUncontactable; assdVM.MaternalBCGScar = e.Participant.MaternalBCGScar; if (_updateWindow != null && ((ParticipantProgressViewModel)_updateWindow.DataContext).Id == assdVM.Id) { //this is here for data oversite, when update comes without having entered the data. For data collection sites, values should be the same and so updates will not be notified ParticipantProgressViewModel sp = (ParticipantProgressViewModel)_updateWindow.DataContext; UpdateDemographics(e.Participant, sp); sp.OutcomeAt28Days = e.Participant.OutcomeAt28Days; sp.CauseOfDeath = e.Participant.CauseOfDeath; sp.DeathOrLastContactDateTime = e.Participant.DeathOrLastContactDateTime; sp.DischargeDateTime = e.Participant.DischargeDateTime; sp.LastContactWeight = e.Participant.LastContactWeight; sp.LastWeightDate = e.Participant.LastWeightDate; sp.OtherCauseOfDeathDetail = e.Participant.OtherCauseOfDeathDetail; sp.BcgAdverse = e.Participant.BcgAdverse; sp.BcgAdverseDetail = e.Participant.BcgAdverseDetail; sp.BcgPapuleAtDischarge = e.Participant.BcgPapuleAtDischarge; sp.IsParticipantModelChanged = false; sp.IsVaccineAdminChanged = false; //ensure save changes is not enabled //assdVM.ParticipantModel = sp.ParticipantModel; } AllParticipants.CommitEdit(); }
private void Awake() { _movement = GetComponent <Movement>(); GameRound.onRoundStart += CheckRoundNumber; _allParticipants = GameObject.FindObjectOfType <AllParticipants>(); }
private void Construct(AllParticipants allParticipants) { _allParticipants = allParticipants; }
public void UpdateAnalogousReactionPreview(ReactionVM SelectedReaction) { if (AnalogousReactionPreview != null) { if (SelectedReaction != null) { AnalogousReactionPreview = ReactionViewBuilder.GetReactionView(SelectedReaction, AllParticipants.ToList()); } else { AnalogousReactionPreview.Name = "Select Reaction To Preview . ."; } } }
public void JudgeByRank() { RankGroups = AllParticipants.GroupBy(p => p.Hand.Rank).ToList(); }
public void OrderParticipants() { AllParticipants = AllParticipants.OrderBy(p => p.Hand.Rank).ToList(); }