Пример #1
0
 // Start is called before the first frame update
 void Start()
 {
     AI = FindObjectOfType <AlienInput>();
     AC = FindObjectOfType <AlienCollision>();
     GM = FindObjectOfType <GameManager>();
 }
Пример #2
0
 void Start()
 {
     GM = FindObjectOfType<GameManager>();
     AS = FindObjectOfType<AlienSpeech>();
     AC = FindObjectOfType<AlienCollision>();
 }