void OnGUI() { //GUI.backgroundColor = Color.yellow; GUI.skin = MenuStyle; //Alcohol MENU if (GUI.Button(new Rect(BREAKEWIDTH, BREAKEHEIGHT, BUTTONWIDTH, BUTTONHEIGHT), alcoholTextures[0])) { alcoholChoice = AlcoholChoice.BEER; Application.LoadLevel("VolumeSelect"); } if (GUI.Button(new Rect(2 * BREAKEWIDTH + BUTTONWIDTH, BREAKEHEIGHT, BUTTONWIDTH, BUTTONHEIGHT), alcoholTextures[1])) { alcoholChoice = AlcoholChoice.WINE; Application.LoadLevel("VolumeSelect"); } if (GUI.Button(new Rect(3 * BREAKEWIDTH + 2 * BUTTONWIDTH, BREAKEHEIGHT, BUTTONWIDTH, BUTTONHEIGHT), alcoholTextures[2])) { alcoholChoice = AlcoholChoice.CHAMPAGNE; Application.LoadLevel("VolumeSelect"); } if (GUI.Button(new Rect(BREAKEWIDTH, 2 * BREAKEHEIGHT + BUTTONHEIGHT, BUTTONWIDTH, BUTTONHEIGHT), alcoholTextures[3])) { alcoholChoice = AlcoholChoice.VODKA; Application.LoadLevel("VolumeSelect"); } if (GUI.Button(new Rect(2 * BREAKEWIDTH + BUTTONWIDTH, 2 * BREAKEHEIGHT + BUTTONHEIGHT, BUTTONWIDTH, BUTTONHEIGHT), alcoholTextures[4])) { alcoholChoice = AlcoholChoice.SPIRIT; Application.LoadLevel("VolumeSelect"); } if (GUI.Button(new Rect(3 * BREAKEWIDTH + 2 * BUTTONWIDTH, 2 * BREAKEHEIGHT + BUTTONHEIGHT, BUTTONWIDTH, BUTTONHEIGHT), alcoholTextures[5])) { alcoholChoice = AlcoholChoice.DENATURATE; Application.LoadLevel("VolumeSelect"); } GUI.skin = null; if (GUI.Button(new Rect(BREAKEWIDTH, 3 * BREAKEHEIGHT + 2* BUTTONHEIGHT, 3*BUTTONWIDTH + 2*BREAKEWIDTH, BUTTONHEIGHT/2), backTexture)) { //Back } //sending kind of alco to VolumeSelect; VolumeSelect.alcoholSelected = (int)alcoholChoice; }
void OnGUI() { //enum alkohol choice //Alcohol MENU if (GUI.Button(new Rect(BREAKEWIDTH, BREAKEHEIGHT, BUTTONWIDTH, BUTTONHEIGHT), alcoholTextures[0])) { alcoholChoice = AlcoholChoice.BEER; Application.LoadLevel("VolumeSelect"); } if (GUI.Button(new Rect(2 * BREAKEWIDTH + BUTTONWIDTH, BREAKEHEIGHT, BUTTONWIDTH, BUTTONHEIGHT), alcoholTextures[1])) { alcoholChoice = AlcoholChoice.WINE; Application.LoadLevel("VolumeSelect"); } if (GUI.Button(new Rect(3 * BREAKEWIDTH + 2 * BUTTONWIDTH, BREAKEHEIGHT, BUTTONWIDTH, BUTTONHEIGHT), alcoholTextures[2])) { alcoholChoice = AlcoholChoice.CHAMPAGNE; Application.LoadLevel("VolumeSelect"); } if (GUI.Button(new Rect(BREAKEWIDTH, 2 * BREAKEHEIGHT + BUTTONHEIGHT, BUTTONWIDTH, BUTTONHEIGHT), alcoholTextures[3])) { alcoholChoice = AlcoholChoice.VODKA; Application.LoadLevel("VolumeSelect"); } if (GUI.Button(new Rect(2 * BREAKEWIDTH + BUTTONWIDTH, 2 * BREAKEHEIGHT + BUTTONHEIGHT, BUTTONWIDTH, BUTTONHEIGHT), alcoholTextures[4])) { alcoholChoice = AlcoholChoice.SPIRIT; Application.LoadLevel("VolumeSelect"); } if (GUI.Button(new Rect(3 * BREAKEWIDTH + 2 * BUTTONWIDTH, 2 * BREAKEHEIGHT + BUTTONHEIGHT, BUTTONWIDTH, BUTTONHEIGHT), alcoholTextures[5])) { alcoholChoice = AlcoholChoice.DENATURATE; Application.LoadLevel("VolumeSelect"); } if (GUI.Button(new Rect(BREAKEWIDTH, 3 * BREAKEHEIGHT + 2 * BUTTONHEIGHT, 3 * BUTTONWIDTH + 2 * BREAKEWIDTH, BUTTONHEIGHT / 2), "back")) { //Back } //sending kind of alco to VolumeSelect; VolumeSelect.alcoholSelected = (int)alcoholChoice; }
void OnGUI() { //enum alkohol choice //Alcohol MENU if (GUI.Button(new Rect(BREAKEWIDTH, BREAKEHEIGHT, BUTTONWIDTH, BUTTONHEIGHT), alcoholTextures[0])) { alcoholChoice = AlcoholChoice.BEER; Application.LoadLevel("VolumeSelect"); } if (GUI.Button(new Rect(2 * BREAKEWIDTH + BUTTONWIDTH, BREAKEHEIGHT, BUTTONWIDTH, BUTTONHEIGHT), alcoholTextures[1])) { alcoholChoice = AlcoholChoice.WINE; Application.LoadLevel("VolumeSelect"); } if (GUI.Button(new Rect(3 * BREAKEWIDTH + 2 * BUTTONWIDTH, BREAKEHEIGHT, BUTTONWIDTH, BUTTONHEIGHT), alcoholTextures[2])) { alcoholChoice = AlcoholChoice.CHAMPAGNE; Application.LoadLevel("VolumeSelect"); } if (GUI.Button(new Rect(BREAKEWIDTH, 2 * BREAKEHEIGHT + BUTTONHEIGHT, BUTTONWIDTH, BUTTONHEIGHT), alcoholTextures[3])) { alcoholChoice = AlcoholChoice.VODKA; Application.LoadLevel("VolumeSelect"); } if (GUI.Button(new Rect(2 * BREAKEWIDTH + BUTTONWIDTH, 2 * BREAKEHEIGHT + BUTTONHEIGHT, BUTTONWIDTH, BUTTONHEIGHT), alcoholTextures[4])) { alcoholChoice = AlcoholChoice.SPIRIT; Application.LoadLevel("VolumeSelect"); } if (GUI.Button(new Rect(3 * BREAKEWIDTH + 2 * BUTTONWIDTH, 2 * BREAKEHEIGHT + BUTTONHEIGHT, BUTTONWIDTH, BUTTONHEIGHT), alcoholTextures[5])) { alcoholChoice = AlcoholChoice.DENATURATE; Application.LoadLevel("VolumeSelect"); } if (GUI.Button(new Rect(BREAKEWIDTH, 3 * BREAKEHEIGHT + 2* BUTTONHEIGHT, 3*BUTTONWIDTH + 2*BREAKEWIDTH, BUTTONHEIGHT/2), "back")) { //Back } //sending kind of alco to VolumeSelect; VolumeSelect.alcoholSelected = (int)alcoholChoice; }