Пример #1
0
 // Update is called once per frame
 void Update()
 {
     //internAlarmList = new List<Alarm>();
     if (internAlarmList.Count == 0 && GameObject.FindGameObjectWithTag("GlobalSettings") != null &&
         GameObject.FindGameObjectWithTag("GlobalSettings").GetComponent <GlobalSettings>().clientType == GlobalSettings.ClientType.SinglePlayer &&
         GlobalSettings.Instance.filePathJSON != null && GlobalSettings.Instance.filePathJSON.Length > 0)
     {
         SerializableScenarioList scenarioList;
         string json = File.ReadAllText(GlobalSettings.Instance.filePathJSON);
         scenarioList = JsonUtility.FromJson <SerializableScenarioList>(json);
         foreach (Alarm alarm in scenarioList.alarms)
         {
             Instance.addAlarm(alarm);
         }
     }
     else if (internAlarmList.Count == 0 && GameObject.FindGameObjectWithTag("GlobalSettings") != null && GameObject.FindGameObjectWithTag("GlobalSettings").GetComponent <GlobalSettings>().clientType == GlobalSettings.ClientType.SinglePlayer)
     {
         internAlarmList.Add(new Alarm(0, 0, Alarm.MelderType.Melder, "0203/04", "Gaststätte ZWD", "Test", Alarm.AlarmType.Alarm));
         internAlarmList.Add(new Alarm(1, 0, Alarm.MelderType.Melder, "0203/03", "Gaststätte ZWD", "Test2", Alarm.AlarmType.Alarm));
         internAlarmList.Add(new Alarm(2, 0, Alarm.MelderType.Melder, "0201/01", "Gaststätte U-E.12", "Test3", Alarm.AlarmType.Alarm));
         internAlarmList.Add(new Alarm(3, 0, Alarm.MelderType.Melder, "0203/02", "Gaststätte ZWD", "Test4", Alarm.AlarmType.Alarm));
         internAlarmList.Add(new Alarm(4, 0, Alarm.MelderType.Melder, "0203/01", "Gaststätte ZWD", "Test5", Alarm.AlarmType.Alarm));
         internAlarmList.Add(new Alarm(5, 0, Alarm.MelderType.Melder, "0202/01", "Gaststätte U-E.12", "Test6", Alarm.AlarmType.Alarm));
         internAlarmList.Add(new Alarm(6, 0, Alarm.MelderType.Melder, "0202/04", "Gaststätte U-E.12", "Test7", Alarm.AlarmType.Alarm));
         internAlarmList.Add(new Alarm(7, 0, Alarm.MelderType.Melder, "0202/03", "Gaststätte U-E.12", "Test8", Alarm.AlarmType.Alarm));
         internAlarmList.Add(new Alarm(8, 0, Alarm.MelderType.Melder, "0202/02", "Gaststätte U-E.12", "Test9", Alarm.AlarmType.Alarm));
     }
 }
Пример #2
0
 public void manualAlarm()
 {
     if (localAlarmList.Count > 0)
     {
         alarmList.gameObject.SetActive(true);
         updateLocalQueue(currentID);
         alarmList.addAlarm(localAlarmList[currentID]);
         infoText.text = "Meldung wurde an die BMA gesendet.";
     }
     else
     {
         addAlarmToLocalQueue();
         if (alarmid > 0)
         {
             manualAlarm();
             alarmid_max = alarmid;
         }
     }
 }
Пример #3
0
 public void RpcSendStringsToServer(Alarm alarm)
 {
     alarmList.addAlarm(alarm);
 }