StopMIDIOnEvent() публичный статический Метод

public static StopMIDIOnEvent ( ) : AKRESULT
Результат AKRESULT
Пример #1
0
 /// <summary>
 ///     Stops MIDI Events on this Event associated with a GameObject.
 /// </summary>
 /// <param name="gameObject">The GameObject</param>
 public void StopMIDI(UnityEngine.GameObject gameObject)
 {
     if (IsValid())
     {
         AkSoundEngine.StopMIDIOnEvent(Id, gameObject);
     }
 }
Пример #2
0
 /// <summary>
 ///     Stops all MIDI Events on this Event.
 /// </summary>
 public void StopMIDI()
 {
     if (IsValid())
     {
         AkSoundEngine.StopMIDIOnEvent(Id);
     }
 }
Пример #3
0
 /// <summary>
 /// Stops MIDI Events on this Event associated with a GameObject.
 /// </summary>
 /// <param name="gameObject">The GameObject</param>
 public void StopMIDI(GameObject gameObject)
 {
     if (IsValid())
     {
         AkSoundEngine.StopMIDIOnEvent(GetID(), gameObject);
     }
 }