public static uint PostEvent(uint eventId, UnityEngine.GameObject gameObject, uint flags, AkCallbackManager.EventCallback callback, object cookie, uint numSources, AkExternalSourceInfo externalSources, uint playingId)
    {
        if (numSources > 1)
        {
            numSources = 1;
            UnityEngine.Debug.LogError("WwiseUnity: This version of PostEvent only sends 1 external source to the sound engine.");
        }

        var array = new AkExternalSourceInfoArray((int)numSources);

        if (numSources > 0)
        {
            array[0] = externalSources;
        }

        return(PostEvent(eventId, gameObject, flags, callback, cookie, numSources, array, playingId));
    }
    public static uint PostEvent(string eventName, UnityEngine.GameObject gameObject, uint flags, AkCallbackManager.EventCallback callback, object cookie, uint numSources, AkExternalSourceInfo externalSources)
    {
        if (numSources > 1)
        {
            UnityEngine.Debug.LogError("WwiseUnity: This version of PostEvent only sends 1 external source to the sound engine.");
        }

        if (numSources == 0)
        {
            return(PostEvent(eventName, gameObject, flags, callback, cookie));
        }

        var array = new AkExternalSourceInfoArray(1);

        array[0] = externalSources;
        return(PostEvent(eventName, gameObject, flags, callback, cookie, 1, array));
    }
Пример #3
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    public virtual void Dispose()
    {
        AkExternalSourceInfo info = this;

        lock (info)
        {
            if (this.swigCPtr != IntPtr.Zero)
            {
                if (this.swigCMemOwn)
                {
                    this.swigCMemOwn = false;
                    AkSoundEnginePINVOKE.CSharp_delete_AkExternalSourceInfo(this.swigCPtr);
                }
                this.swigCPtr = IntPtr.Zero;
            }
            GC.SuppressFinalize(this);
        }
    }
Пример #4
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 public AKRESULT Enqueue(uint in_audioNodeID, int in_msDelay, IntPtr in_pCustomInfo, uint in_cExternals, AkExternalSourceInfo in_pExternalSources)
 {
     return((AKRESULT)AkSoundEnginePINVOKE.CSharp_Playlist_Enqueue__SWIG_0(this.swigCPtr, in_audioNodeID, in_msDelay, in_pCustomInfo, in_cExternals, AkExternalSourceInfo.getCPtr(in_pExternalSources)));
 }
Пример #5
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  public AKRESULT Enqueue(uint in_audioNodeID, int in_msDelay, IntPtr in_pCustomInfo, uint in_cExternals, AkExternalSourceInfo in_pExternalSources) {
    AKRESULT ret = (AKRESULT)AkSoundEnginePINVOKE.CSharp_Playlist_Enqueue__SWIG_0(swigCPtr, in_audioNodeID, in_msDelay, in_pCustomInfo, in_cExternals, AkExternalSourceInfo.getCPtr(in_pExternalSources));

    return ret;
  }
Пример #6
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  public AKRESULT SetExternalSources(uint in_nExternalSrc, AkExternalSourceInfo in_pExternalSrc) {
    AKRESULT ret = (AKRESULT)AkSoundEnginePINVOKE.CSharp_PlaylistItem_SetExternalSources(swigCPtr, in_nExternalSrc, AkExternalSourceInfo.getCPtr(in_pExternalSrc));

    return ret;
  }
Пример #7
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  public static uint PostEvent(string in_pszEventName, UnityEngine.GameObject in_gameObjectID, uint in_uFlags, AkCallbackManager.EventCallback in_pfnCallback, object in_pCookie, uint in_cExternals, AkExternalSourceInfo in_pExternalSources) {
    
		uint tempin_gameObjectID;
		if ( in_gameObjectID != null )
		{
			tempin_gameObjectID = (uint)in_gameObjectID.GetInstanceID();
			// Note: if AkGameObjectTracker is already attached, the following code will be bypassed.
			if (in_gameObjectID.GetComponent<AkGameObject>() == null)
			{
				in_gameObjectID.AddComponent<AkGameObject>();
			}
		}
		else
		{
			tempin_gameObjectID = unchecked((uint)-1);
		}
		
		
		in_pCookie = new AkCallbackManager.EventCallbackPackage(in_pfnCallback, in_pCookie);
    {
      uint ret = AkSoundEnginePINVOKE.CSharp_PostEvent__SWIG_7(in_pszEventName, tempin_gameObjectID, in_uFlags, (IntPtr)0, (IntPtr)in_pCookie.GetHashCode(), in_cExternals, AkExternalSourceInfo.getCPtr(in_pExternalSources));

      return ret;
    }
  }
Пример #8
0
    public static uint PostEvent(string in_pszEventName, UnityEngine.GameObject in_gameObjectID, uint in_uFlags, AkCallbackManager.EventCallback in_pfnCallback, object in_pCookie, uint in_cExternals, AkExternalSourceInfo in_pExternalSources)
    {
        AkAutoObject tempObj = null;
        uint tempin_gameObjectID = (uint)AutoRegisterAkGameObj(in_gameObjectID, ref tempObj);

        in_pCookie = AkCallbackManager.EventCallbackPackage.Create(in_pfnCallback, in_pCookie, ref in_uFlags);
        {
        uint ret = AkSoundEnginePINVOKE.CSharp_PostEvent__SWIG_7(in_pszEventName, tempin_gameObjectID, in_uFlags, in_uFlags != 0 ? (IntPtr)1 : (IntPtr)0, in_pCookie != null ? (IntPtr)in_pCookie.GetHashCode() : (IntPtr)0, in_cExternals, AkExternalSourceInfo.getCPtr(in_pExternalSources));
        AkCallbackManager.SetLastAddedPlayingID(ret);
        return ret;
        }
    }
Пример #9
0
        public static uint PostEvent(string in_pszEventName, GameObject in_gameObjectID, uint in_uFlags, AkCallbackManager.EventCallback in_pfnCallback, object in_pCookie, uint in_cExternals, AkExternalSourceInfo in_pExternalSources)
        {
            WWiseAudioBridge.Logger.Debug($"in_pszEventName = '{in_pszEventName}' in_gameObjectID = {in_gameObjectID}, in_uFlags = {in_uFlags}, in_pfnCallback = {in_pfnCallback}, in_pCookie = {in_pCookie}, in_cExternals = {in_cExternals}, in_pExternalSources = {in_pExternalSources}");
            WWiseAudioBridge.Logger.Debug($"String key, patched");
            var name = WWiseAudioBridge.PostEventOrReturnWWiseEventName((ID)in_pszEventName.ToLowerInvariant(), in_gameObjectID);

            if (name == null)
            {
                return(0);
            }
            return(orig_PostEvent(in_pszEventName, in_gameObjectID, in_uFlags, in_pfnCallback, in_pCookie, in_cExternals, in_pExternalSources));
        }
Пример #10
0
 public static uint PostEvent(uint in_eventID, GameObject in_gameObjectID, uint in_uFlags, AkCallbackManager.EventCallback in_pfnCallback, object in_pCookie, uint in_cExternals, AkExternalSourceInfo in_pExternalSources, uint in_PlayingID)
 {
     WWiseAudioBridge.Logger.Debug($"in_eventID = {in_eventID}, in_gameObjectID = {in_gameObjectID}, in_uFlags = {in_uFlags} in_pfnCallback = {in_pfnCallback} in_pCookie = {in_pCookie} in_cExternals = {in_cExternals} in_pExternalSources = {in_pExternalSources} in_PlayingID = {in_PlayingID}");
     return(orig_PostEvent(in_eventID, in_gameObjectID, in_uFlags, in_pfnCallback, in_pCookie, in_cExternals, in_pExternalSources, in_PlayingID));
 }
Пример #11
0
    public AKRESULT SetExternalSources(uint in_nExternalSrc, AkExternalSourceInfo in_pExternalSrc)
    {
        AKRESULT ret = (AKRESULT)AkSoundEnginePINVOKE.CSharp_PlaylistItem_SetExternalSources(swigCPtr, in_nExternalSrc, AkExternalSourceInfo.getCPtr(in_pExternalSrc));

        return(ret);
    }
Пример #12
0
    public static uint PostEvent(string in_pszEventName, UnityEngine.GameObject in_gameObjectID, uint in_uFlags, AkCallbackManager.EventCallback in_pfnCallback, object in_pCookie, uint in_cExternals, AkExternalSourceInfo in_pExternalSources)
    {
        AkAutoObject tempObj = null;
        uint tempin_gameObjectID;
        if ( in_gameObjectID != null )
        {
            tempin_gameObjectID = (uint)in_gameObjectID.GetInstanceID();
            if (in_gameObjectID.activeInHierarchy)
            {
                if (in_gameObjectID.GetComponent<AkGameObj>() == null)
                {
                    in_gameObjectID.AddComponent<AkGameObj>();
                }
            }
            else
            {
                //Object not active. AkGameObj will not work.  Use a temporary game object.
                //This will automatically unregister at the end of this scope.
                tempObj = new AkAutoObject(in_gameObjectID);
                tempin_gameObjectID = (uint)tempObj.m_id;	//Silence warning
            }
        }
        else
        {
            tempin_gameObjectID = unchecked((uint)-1);
        }

        in_pCookie = AkCallbackManager.EventCallbackPackage.Create(in_pfnCallback, in_pCookie, ref in_uFlags);
        {
        uint ret = AkSoundEnginePINVOKE.CSharp_PostEvent__SWIG_7(in_pszEventName, tempin_gameObjectID, in_uFlags, in_uFlags != 0 ? (IntPtr)1 : (IntPtr)0, in_pCookie != null ? (IntPtr)in_pCookie.GetHashCode() : (IntPtr)0, in_cExternals, AkExternalSourceInfo.getCPtr(in_pExternalSources));
        AkCallbackManager.SetLastAddedPlayingID(ret);
        return ret;
        }
    }
 public void Clone(AkExternalSourceInfo other)
 {
     AkSoundEnginePINVOKE.CSharp_AkExternalSourceInfo_Clone(swigCPtr, AkExternalSourceInfo.getCPtr(other));
 }
Пример #14
0
 internal static IntPtr getCPtr(AkExternalSourceInfo obj)
 {
     return((obj != null) ? obj.swigCPtr : IntPtr.Zero);
 }
Пример #15
0
    public static uint PostEvent(string in_pszEventName, UnityEngine.GameObject in_gameObjectID, uint in_uFlags, AkCallbackManager.EventCallback in_pfnCallback, object in_pCookie, uint in_cExternals, AkExternalSourceInfo in_pExternalSources, uint in_PlayingID)
    {
        uint tempin_gameObjectID;
        if ( in_gameObjectID != null && in_gameObjectID.activeInHierarchy )
        {
            tempin_gameObjectID = (uint)in_gameObjectID.GetInstanceID();
            // Note: if AkGameObjectTracker is already attached, the following code will be bypassed.
            if (in_gameObjectID.GetComponent<AkGameObj>() == null)
            {
                in_gameObjectID.AddComponent<AkGameObj>();
            }
        }
        else
        {
            tempin_gameObjectID = unchecked((uint)-1);
        }

        in_pCookie = AkCallbackManager.EventCallbackPackage.Create(in_pfnCallback, in_pCookie, ref in_uFlags);
        {
        uint ret = AkSoundEnginePINVOKE.CSharp_PostEvent__SWIG_6(in_pszEventName, tempin_gameObjectID, in_uFlags, in_uFlags != 0 ? (IntPtr)1 : (IntPtr)0, in_pCookie != null ? (IntPtr)in_pCookie.GetHashCode() : (IntPtr)0, in_cExternals, AkExternalSourceInfo.getCPtr(in_pExternalSources), in_PlayingID);
        AkCallbackManager.SetLastAddedPlayingID(ret);
        return ret;
        }
    }
Пример #16
0
 internal static IntPtr getCPtr(AkExternalSourceInfo obj)
 {
     return((obj == null) ? IntPtr.Zero : obj.swigCPtr);
 }
Пример #17
0
  public static uint PostEvent(string in_pszEventName, UnityEngine.GameObject in_gameObjectID, uint in_uFlags, AkCallbackManager.EventCallback in_pfnCallback, object in_pCookie, uint in_cExternals, AkExternalSourceInfo in_pExternalSources) {
    
		uint tempin_gameObjectID;
		if ( in_gameObjectID != null )
		{
			tempin_gameObjectID = (uint)in_gameObjectID.GetInstanceID();
			// Note: if AkGameObjectTracker is already attached, the following code will be bypassed.
			if (in_gameObjectID.GetComponent<AkGameObject>() == null)
			{
				in_gameObjectID.AddComponent<AkGameObject>();

				// Note: We have missed AkGameObject.Awake() of this run to register. 
				// So we take over its work by inlining it here.
				AkSoundEngine.RegisterGameObj(in_gameObjectID, in_gameObjectID.name);
			
				//Set the original position
				AkSoundEngine.SetObjectPosition(
		            in_gameObjectID, 
		            in_gameObjectID.transform.position.x, 
		            in_gameObjectID.transform.position.y, 
		            in_gameObjectID.transform.position.z, 
		            in_gameObjectID.transform.forward.x,
		            in_gameObjectID.transform.forward.y, 
		            in_gameObjectID.transform.forward.z
		        	);
			}
		}
		else
		{
			tempin_gameObjectID = unchecked((uint)-1);
		}
		
		
		in_pCookie = new AkCallbackManager.EventCallbackPackage(in_pfnCallback, in_pCookie);
    {
      uint ret = AkSoundEnginePINVOKE.CSharp_PostEvent__SWIG_7(in_pszEventName, tempin_gameObjectID, in_uFlags, (IntPtr)0, (IntPtr)in_pCookie.GetHashCode(), in_cExternals, AkExternalSourceInfo.getCPtr(in_pExternalSources));

      return ret;
    }
  }
Пример #18
0
 internal static HandleRef getCPtr(AkExternalSourceInfo obj) {
   return (obj == null) ? new HandleRef(null, IntPtr.Zero) : obj.swigCPtr;
 }
Пример #19
0
 public static extern uint orig_PostEvent(uint in_eventID, GameObject in_gameObjectID, uint in_uFlags, AkCallbackManager.EventCallback in_pfnCallback, object in_pCookie, uint in_cExternals, AkExternalSourceInfo in_pExternalSources, uint in_PlayingID);
Пример #20
0
 internal static HandleRef getCPtr(AkExternalSourceInfo obj)
 {
     return((obj == null) ? new HandleRef(null, IntPtr.Zero) : obj.swigCPtr);
 }
 internal static global::System.IntPtr getCPtr(AkExternalSourceInfo obj)
 {
     return((obj == null) ? global::System.IntPtr.Zero : obj.swigCPtr);
 }
 internal static IntPtr getCPtr(AkExternalSourceInfo obj) {
   return (obj == null) ? IntPtr.Zero : obj.swigCPtr;
 }
Пример #23
0
 public static extern uint orig_PostEvent(string in_pszEventName, GameObject in_gameObjectID, uint in_uFlags, AkCallbackManager.EventCallback in_pfnCallback, object in_pCookie, uint in_cExternals, AkExternalSourceInfo in_pExternalSources);