protected override void PerformLinkageOperations() { base.PerformLinkageOperations(); grid = LinkAgent(FindAgent(x => { return(x.player == player); }, typeof(Agents.Grid)), true) as Agents.Grid; grid.Delinker += () => { grid = null; }; grid.ShowInformation(false, (player == Battle.main.attacker ? Battle.main.defender : Battle.main.attacker).aiEnabled, true, true); }
protected override void PerformLinkageOperations() { base.PerformLinkageOperations(); grid = LinkAgent(FindAgent(x => { return(x.player == player); }, typeof(Agents.Grid)), true) as Agents.Grid; grid.Delinker += () => { grid = null; }; grid.ShowInformation(true, true, true, true); }
protected override void PerformLinkageOperations() { base.PerformLinkageOperations(); LinkAgent(FindAgent(x => { return(x.player != player); }, typeof(Flag)), true); grid = (Agents.Grid)LinkAgent(FindAgent(x => { return(x.player == player); }, typeof(Agents.Grid)), true); grid.Delinker += () => { grid = null; }; grid.ShowInformation(false, false, true, true); firebutton = (Firebutton)LinkAgent(FindAgent(x => { return(true); }, typeof(Firebutton)), true); firebutton.Delinker += () => { firebutton = null; }; firebutton.hookedPosition = player.transform.position + Vector3.left * (player.board.tiles.GetLength(0) / 1.5f) + Vector3.up * MiscellaneousVariables.it.boardUIRenderHeight + Vector3.back * player.board.tiles.GetLength(1) / 3.0f; Delinker += () => { Token.heldToken = null; }; float defaultHeight = cameraWaypoint.transform.position.y - MiscellaneousVariables.it.boardUIRenderHeight; Vector2 defaultSidebarSize = new Vector2(0, defaultHeight * Mathf.Tan(Camera.main.fieldOfView / 2.0f * Mathf.Deg2Rad) * 2.0f); defaultSidebarSize.x = (defaultSidebarSize.y * Camera.main.aspect - player.board.tiles.GetLength(0)) / 2.0f; SetupAbilityTokenStacking(defaultSidebarSize, defaultHeight); //Reconnect any tokens to represent already deployed effects or events. int eventTokenCount = 0; BattleUIAgent[] tokensToConnect = FindAgents(x => { Token token = x as Token; if (token.ConnectWithAnyCompatibleEffect()) { if (token is EventToken) { eventTokenCount++; } return(true); } return(false); }, typeof(Token), int.MaxValue); if (eventTokenCount > 0) { SetupEventTokenStacking(defaultSidebarSize, defaultHeight, eventTokenCount); } LinkAgents(tokensToConnect, true); UpdateAbilityTokens(); }
protected override void PerformLinkageOperations() { player = Battle.main.attacker; base.PerformLinkageOperations(); grid = (Agents.Grid)LinkAgent(FindAgent(x => { return(x.player == player); }, typeof(Agents.Grid)), true); grid.Delinker += () => { grid = null; }; shipbox = (Shipbox)LinkAgent(FindAgent(x => { return(true); }, typeof(Shipbox)), true); shipbox.Delinker += () => { shipbox = null; }; shipbox.hookedPosition = player.transform.position + Vector3.left * player.board.tiles.GetLength(0) + Vector3.up * MiscellaneousVariables.it.boardUIRenderHeight; Delinker += () => { for (int i = 0; i < player.board.ships.Length; i++) { player.board.ships[i].Invoke("Hide", 3.0f); } }; player.board.SpawnShips(); shipbox.Populate(player.board.placementInfo.allShips); }
protected override void PerformLinkageOperations() { base.PerformLinkageOperations(); grid = (Agents.Grid)LinkAgent(FindAgent(x => { return(x.player == Battle.main.defender); }, typeof(Agents.Grid)), false); grid.Delinker += () => { grid = null; }; }