Пример #1
0
    void Update()
    {
        screenX = Mathf.Clamp01(screenX);
        screenY = Mathf.Clamp01(screenY);

        float camSize = Camera.main.orthographicSize;

        textMesh.transform.localScale = new Vector3(scaleRatio * camSize, scaleRatio * camSize, 1.0f);

        int x = (int)(screenX * Screen.width);
        int y = (int)(Screen.height - screenY * Screen.height);

        Vector3 textWorldPos = new Vector3(x, y, 0.0f);

        textWorldPos            = Camera.main.ScreenToWorldPoint(new Vector3(x, y, 0.0f));
        this.transform.position = textWorldPos;

        textMesh.color = world.triColor;

        System.Text.StringBuilder builder = new System.Text.StringBuilder();
        builder.AppendLine("TOTAL:" + world.getAllTimeScore().ToString());
        builder.AppendLine("AVAIL:" + world.getScore().ToString());
        builder.Append(getUpgradesProgress());



        textMesh.text = builder.ToString();
    }
Пример #2
0
    bool parseUpgradePayment(string command)
    {
        foreach (Candidate c in System.Enum.GetValues(typeof(Candidate)))
        {
            string s = command;

            if (upgradeWithoutSum && c.ToString() == command)
            {
                return(world.payTowardsupgrade(c, world.getScore()));
            }

            if (upgradeWithoutSum)
            {
                continue;
            }
            s = s.Replace(c.ToString(), "");
            int payment;
            if (int.TryParse(s, out payment))
            {
                return(world.payTowardsupgrade(c, payment));
            }
        }


        return(false);
    }