Пример #1
0
    private void _stop_()
    {
        navMeshAgent.isStopped = true;
        navMeshAgent.speed     = 0f;


        if (agentState.GetCurrentStateInt() == 1)
        {
            Vector3 nextPoint = agentState.GetNextPatrolPoint();
            _move_(nextPoint);
            agentState.currentDestIndex++;
        }
    }