// This is a sample that moves in a random direction public static void Execute(AgentHost agentHost, ListBox lstMessage, Panel pnl3x3, Panel pnlDiagData, PictureBox pictureBoxMineCraft, CheckBox chkFullDebug) { WorldState worldState; Random rand = new Random(); // main loop: do { // Get Worldstate worldState = agentHost.getWorldState(); agentHost.sendCommand("move 1"); agentHost.sendCommand(string.Format("turn {0}", rand.NextDouble())); Thread.Sleep(500); // Log Mission Observation objObservation = RunMission.LogMission(worldState, lstMessage, pnl3x3, pnlDiagData, chkFullDebug); if (worldState.is_mission_running && worldState.video_frames.Count > 0) { // Converts the Malmo ByteVector to a Bitmap and display in pictureBoxMineCraft pictureBoxMineCraft.Image = ImageConvert.GetImageFromByteArray(worldState.video_frames[0].pixels); pictureBoxMineCraft.Invalidate(); pictureBoxMineCraft.Refresh(); } }while (worldState.is_mission_running); lstMessage.Items.Insert(0, "Mission has stopped."); }
public static void Execute(AgentHost agentHost, ListBox lstMessage, Panel pnl3x3, Panel pnlDiagData, PictureBox pictureBoxMineCraft, CheckBox chkFullDebug) { WorldState worldState; JavaScriptSerializer json_serializer = new JavaScriptSerializer(); agentHost.setObservationsPolicy(ObservationsPolicy.LATEST_OBSERVATION_ONLY); agentHost.setVideoPolicy(VideoPolicy.LATEST_FRAME_ONLY); // main loop: do { // Get Worldstate worldState = agentHost.getWorldState(); Thread.Sleep(500); // Log Mission Observation objObservation = RunMission.LogMission(worldState, lstMessage, pnl3x3, pnlDiagData, chkFullDebug); var yaw = objObservation.Yaw; string current_yaw_delta = ""; if (worldState.is_mission_running && worldState.video_frames.Count > 0) { // do we have new Video? if (worldState.video_frames.Count > 0) { current_yaw_delta = processFrame(worldState.video_frames[0].pixels); if (current_yaw_delta != "") { agentHost.sendCommand(String.Format("turn {0}", current_yaw_delta)); } } else { agentHost.sendCommand(String.Format("turn {0}", yaw)); } } if (worldState.is_mission_running && worldState.video_frames.Count > 0) { // Converts the Malmo ByteVector to a Bitmap and display in pictureBoxMineCraft pictureBoxMineCraft.Image = ImageConvert.GetImageFromByteArray(worldState.video_frames[0].pixels); pictureBoxMineCraft.Invalidate(); pictureBoxMineCraft.Refresh(); } }while (worldState.is_mission_running); lstMessage.Items.Insert(0, "Mission has stopped."); }
// Get the tiles around the agent public static void Execute(AgentHost agentHost, ListBox lstMessage, Panel pnl3x3, Panel pnlDiagData, PictureBox pictureBoxMineCraft, CheckBox chkFullDebug) { WorldState worldState; JavaScriptSerializer json_serializer = new JavaScriptSerializer(); // main loop: do { // Get Worldstate worldState = agentHost.getWorldState(); // Log Mission Observation objObservation = RunMission.LogMission(worldState, lstMessage, pnl3x3, pnlDiagData, chkFullDebug); if (worldState.is_mission_running && worldState.video_frames.Count > 0) { // Converts the Malmo ByteVector to a Bitmap and display in pictureBoxMineCraft pictureBoxMineCraft.Image = ImageConvert.GetImageFromByteArray(worldState.video_frames[0].pixels); pictureBoxMineCraft.Invalidate(); pictureBoxMineCraft.Refresh(); } if (objObservation.LineOfSight != null) { // See if there is room to move if ((Convert.ToDouble(objObservation.LineOfSight.z) - (objObservation.ZPos) > 1)) { // Move agentHost.sendCommand("move 1"); Thread.Sleep(500); } else { agentHost.sendCommand(string.Format("turn {0}", 1)); Thread.Sleep(500); } } }while (worldState.is_mission_running); lstMessage.Items.Insert(0, "Mission has stopped."); }
//---------------------------------------------------------------------------------------------------------------------- void ExecuteCommands() { try { foreach (string command in listOfCommmands) { //System.Diagnostics.Debug.WriteLine("Executing command " + command); agentHost.sendCommand(command); } } catch (Exception ex) { System.Diagnostics.Debug.WriteLine("Error executing commands at ProgramMalmo: " + ex.Message); string errorLine = "Error executing commands at ProgramMalmo: " + ex.Message; SharpNeat.PopulationReadWrite.WriteErrorForDebug(errorLine); } }
static void Main() { string missionXML = @"<?xml version=""1.0"" encoding=""UTF-8"" standalone=""no"" ?> <Mission xmlns=""http://ProjectMalmo.microsoft.com"" xmlns:xsi=""http://www.w3.org/2001/XMLSchema-instance""> <About> <Summary>Hello world!</Summary> </About> <ServerSection> <ServerInitialConditions> <Time> <StartTime>1000</StartTime> <AllowPassageOfTime>false</AllowPassageOfTime> </Time> <Weather>clear</Weather> </ServerInitialConditions> <ServerHandlers> <FlatWorldGenerator generatorString=""3;7,44*49,73,35:1,159:4,95:13,35:13,159:11,95:10,159:14,159:6,35:6,95:6;12;""/> <DrawingDecorator> <DrawSphere x=""-27"" y=""70"" z=""0"" radius=""30"" type=""air""/>" + Menger(-40, 40, -13, 27, "stone", "smooth_granite", "air") + @" <DrawCuboid x1=""-25"" y1=""39"" z1=""-2"" x2=""-29"" y2=""39"" z2=""2"" type=""lava""/> <DrawCuboid x1=""-26"" y1=""39"" z1=""-1"" x2=""-28"" y2=""39"" z2=""1"" type=""obsidian""/> <DrawBlock x=""-27"" y=""39"" z=""0"" type=""diamond_block""/> </DrawingDecorator> <ServerQuitFromTimeUp timeLimitMs=""30000""/> <ServerQuitWhenAnyAgentFinishes/> </ServerHandlers> </ServerSection> <AgentSection mode=""Survival""> <Name>MalmoTutorialBot</Name> <AgentStart> <Placement x=""0.5"" y=""56.0"" z=""0.5"" yaw=""90""/> <Inventory> <InventoryItem slot=""8"" type=""diamond_pickaxe""/> </Inventory> </AgentStart> <AgentHandlers> <ObservationFromFullStats/> <ObservationFromGrid> <Grid name=""floor3x3""> <min x=""-1"" y=""-1"" z=""-1""/> <max x=""1"" y=""-1"" z=""1""/> </Grid> </ObservationFromGrid> <ContinuousMovementCommands turnSpeedDegs=""180""/> <InventoryCommands/> <AgentQuitFromTouchingBlockType> <Block type=""diamond_block"" /> </AgentQuitFromTouchingBlockType> </AgentHandlers> </AgentSection> </Mission>"; // Create default Malmo objects: AgentHost agent_host = new AgentHost(); try { agent_host.parse(new StringVector(Environment.GetCommandLineArgs())); } catch (Exception e) { Console.WriteLine("Error:{0}", e.Message); Console.WriteLine(agent_host.getUsage()); Environment.Exit(1); } if (agent_host.receivedArgument("help")) { Console.WriteLine(agent_host.getUsage()); Environment.Exit(0); } MissionSpec my_mission = new MissionSpec(missionXML, true); MissionRecordSpec my_mission_record = new MissionRecordSpec(); // Attempt to start a mission: int max_retries = 3; for (int retry = 0; retry < max_retries; retry++) { try { agent_host.startMission(my_mission, my_mission_record); break; } catch (Exception e) { if (retry == max_retries - 1) { Console.WriteLine("Error starting mission:{0}", e.Message); Environment.Exit(1); } else { Thread.Sleep(2000); } } } // Loop until mission starts Console.WriteLine("Waiting for the mission to start "); WorldState world_state = agent_host.getWorldState(); while (!world_state.has_mission_begun) { Console.Write("."); Thread.Sleep(100); world_state = agent_host.getWorldState(); foreach (TimestampedString error in world_state.errors) { Console.WriteLine("Error:{0}", error.text); } } Console.WriteLine(); Console.WriteLine("Mission running "); agent_host.sendCommand("hotbar.9 1"); // Press the hotbar key agent_host.sendCommand("hotbar.9 0"); // Release hotbar key - agent should now be holding diamond_pickaxe agent_host.sendCommand("pitch 0.2"); // Start looking downward slowly Thread.Sleep(1000); // Wait a second until we are looking in roughly the right direction agent_host.sendCommand("pitch 0"); // Stop tilting the camera agent_host.sendCommand("move 1"); // And start running... agent_host.sendCommand("attack 1"); // Whilst flailing our pickaxe! bool jumping = false; // Loop until mission ends: while (world_state.is_mission_running) { Console.Write("."); Thread.Sleep(100); world_state = agent_host.getWorldState(); foreach (TimestampedString error in world_state.errors) { Console.WriteLine("Error:{0}", error.text); } if (world_state.number_of_observations_since_last_state > 0) // Have any observations come in? { string msg = world_state.observations[world_state.observations.Count - 1].text; JObject observations = JObject.Parse(msg); JToken grid = observations.GetValue("floor3x3"); if (jumping is true) { if (grid[4].ToString() is "lava") { agent_host.sendCommand("jump 0"); jumping = false; } } if (grid[3].ToString() is "lava") { agent_host.sendCommand("jump 1"); jumping = true; } } } Console.WriteLine(); Console.WriteLine("Mission ended"); // Mission has ended. }
/// <summary> /// Check the previous value for the command verb and only send a message if it has changed. /// </summary> /// <param name="agentHost">The agent host</param> /// <param name="verb">The verb to check</param> /// <param name="newValue">The measured value from the gamepad</param> private void CheckAndSend(AgentHost agentHost, string verb, float newValue) { switch (verb) { case "move": if (!Settings.Default.IsMoveEnabled) { return; } break; case "strafe": if (!Settings.Default.IsStrafeEnabled) { return; } break; case "pitch": if (!Settings.Default.IsPitchEnabled) { return; } break; case "turn": if (!Settings.Default.IsTurnEnabled) { return; } break; case "jump": if (!Settings.Default.IsJumpEnabled) { return; } break; case "crouch": if (!Settings.Default.IsCrouchEnabled) { return; } break; case "attack": if (!Settings.Default.IsAttackEnabled) { return; } break; case "use": if (!Settings.Default.IsUseEnabled) { return; } break; case "movenorth": if (!Settings.Default.IsNorthEnabled) { return; } break; case "moveeast": if (!Settings.Default.IsEastEnabled) { return; } break; case "movesouth": if (!Settings.Default.IsSouthEnabled) { return; } break; case "movewest": if (!Settings.Default.IsWestEnabled) { return; } break; } try { if (Settings.Default.StickyKeys && !string.IsNullOrEmpty(_resetVerb)) { string command = string.Format("{0} {1}", _resetVerb, 0); addCommandToQueue(command); agentHost.sendCommand(command); _continuousCommandState[verb] = 0; } _resetVerb = verb; if (_continuousCommandState.ContainsKey(verb)) { float currentValue = _continuousCommandState[verb]; if (newValue != currentValue) { string command = string.Format("{0} {1}", verb, newValue); addCommandToQueue(command); agentHost.sendCommand(command); _continuousCommandState[verb] = newValue; } } else if(_discreteCommandState.ContainsKey(verb)) { if (newValue > 0) { if (!_discreteCommandState[verb]) { _discreteCommandState[verb] = true; string command = string.Format("{0} 1", verb, newValue); addCommandToQueue(command); agentHost.sendCommand(command); } } else { _discreteCommandState[verb] = false; } } } catch { } }
public static void Main() { AgentHost agentHost = new AgentHost(); try { agentHost.parse(new StringVector(Environment.GetCommandLineArgs())); } catch (Exception ex) { Console.Error.WriteLine("ERROR: {0}", ex.Message); Console.Error.WriteLine(agentHost.getUsage()); Environment.Exit(1); } if (agentHost.receivedArgument("help")) { Console.Error.WriteLine(agentHost.getUsage()); Environment.Exit(0); } MissionSpec mission = new MissionSpec(); mission.timeLimitInSeconds(10); mission.requestVideo(320, 240); mission.rewardForReachingPosition(19.5f, 0.0f, 19.5f, 100.0f, 1.1f); MissionRecordSpec missionRecord = new MissionRecordSpec("./saved_data.tgz"); missionRecord.recordCommands(); missionRecord.recordMP4(20, 400000); missionRecord.recordRewards(); missionRecord.recordObservations(); try { agentHost.startMission(mission, missionRecord); } catch (MissionException ex) { // Using catch(Exception ex) would also work, but specifying MissionException allows // us to access the error code: Console.Error.WriteLine("Error starting mission: {0}", ex.Message); Console.Error.WriteLine("Error code: {0}", ex.getMissionErrorCode()); // We can do more specific error handling using this code, eg: if (ex.getMissionErrorCode() == MissionException.MissionErrorCode.MISSION_INSUFFICIENT_CLIENTS_AVAILABLE) { Console.Error.WriteLine("Have you started a Minecraft client?"); } Environment.Exit(1); } WorldState worldState; Console.WriteLine("Waiting for the mission to start"); do { Console.Write("."); Thread.Sleep(100); worldState = agentHost.getWorldState(); foreach (TimestampedString error in worldState.errors) { Console.Error.WriteLine("Error: {0}", error.text); } }while (!worldState.has_mission_begun); Console.WriteLine(); Random rand = new Random(); // main loop: do { agentHost.sendCommand("move 1"); agentHost.sendCommand(string.Format("turn {0}", rand.NextDouble())); Thread.Sleep(500); worldState = agentHost.getWorldState(); Console.WriteLine( "video,observations,rewards received: {0}, {1}, {2}", worldState.number_of_video_frames_since_last_state, worldState.number_of_observations_since_last_state, worldState.number_of_rewards_since_last_state); foreach (TimestampedReward reward in worldState.rewards) { Console.Error.WriteLine("Summed reward: {0}", reward.getValue()); } foreach (TimestampedString error in worldState.errors) { Console.Error.WriteLine("Error: {0}", error.text); } }while (worldState.is_mission_running); Console.WriteLine("Mission has stopped."); }
public static void Main() { AgentHost agentHost = new AgentHost(); try { agentHost.parse(new StringVector(Environment.GetCommandLineArgs())); } catch (Exception ex) { Console.Error.WriteLine("ERROR: {0}", ex.Message); Console.Error.WriteLine(agentHost.getUsage()); Environment.Exit(1); } if (agentHost.receivedArgument("help")) { Console.Error.WriteLine(agentHost.getUsage()); Environment.Exit(0); } MissionSpec mission = new MissionSpec(); mission.timeLimitInSeconds(10); mission.requestVideo(320, 240); mission.rewardForReachingPosition(19.5f, 0.0f, 19.5f, 100.0f, 1.1f); MissionRecordSpec missionRecord = new MissionRecordSpec("./saved_data.tgz"); missionRecord.recordCommands(); missionRecord.recordMP4(20, 400000); missionRecord.recordRewards(); missionRecord.recordObservations(); try { agentHost.startMission(mission, missionRecord); } catch (Exception ex) { Console.Error.WriteLine("Error starting mission: {0}", ex.Message); Environment.Exit(1); } WorldState worldState; Console.WriteLine("Waiting for the mission to start"); do { Console.Write("."); Thread.Sleep(100); worldState = agentHost.getWorldState(); foreach (TimestampedString error in worldState.errors) { Console.Error.WriteLine("Error: {0}", error.text); } }while (!worldState.is_mission_running); Console.WriteLine(); Random rand = new Random(); // main loop: do { agentHost.sendCommand("move 1"); agentHost.sendCommand(string.Format("turn {0}", rand.NextDouble())); Thread.Sleep(500); worldState = agentHost.getWorldState(); Console.WriteLine( "video,observations,rewards received: {0}, {1}, {2}", worldState.number_of_video_frames_since_last_state, worldState.number_of_observations_since_last_state, worldState.number_of_rewards_since_last_state); foreach (TimestampedReward reward in worldState.rewards) { Console.Error.WriteLine("Summed reward: {0}", reward.getValue()); } foreach (TimestampedString error in worldState.errors) { Console.Error.WriteLine("Error: {0}", error.text); } }while (worldState.is_mission_running); Console.WriteLine("Mission has stopped."); }
/// <summary> /// Check the previous value for the command verb and only send a message if it has changed. /// </summary> /// <param name="agentHost">The agent host</param> /// <param name="verb">The verb to check</param> /// <param name="newValue">The measured value from the gamepad</param> private void CheckAndSend(AgentHost agentHost, string verb, float newValue) { switch (verb) { case "move": if (!Settings.Default.IsMoveEnabled) { return; } break; case "strafe": if (!Settings.Default.IsStrafeEnabled) { return; } break; case "pitch": if (!Settings.Default.IsPitchEnabled) { return; } break; case "turn": if (!Settings.Default.IsTurnEnabled) { return; } break; case "jump": if (!Settings.Default.IsJumpEnabled) { return; } break; case "crouch": if (!Settings.Default.IsCrouchEnabled) { return; } break; case "attack": if (!Settings.Default.IsAttackEnabled) { return; } break; case "use": if (!Settings.Default.IsUseEnabled) { return; } break; case "movenorth": if (!Settings.Default.IsNorthEnabled) { return; } break; case "moveeast": if (!Settings.Default.IsEastEnabled) { return; } break; case "movesouth": if (!Settings.Default.IsSouthEnabled) { return; } break; case "movewest": if (!Settings.Default.IsWestEnabled) { return; } break; } try { if (Settings.Default.StickyKeys && !string.IsNullOrEmpty(_resetVerb)) { string command = string.Format("{0} {1}", _resetVerb, 0); addCommandToQueue(command); agentHost.sendCommand(command); _continuousCommandState[verb] = 0; } _resetVerb = verb; if (_continuousCommandState.ContainsKey(verb)) { float currentValue = _continuousCommandState[verb]; if (newValue != currentValue) { string command = string.Format("{0} {1}", verb, newValue); addCommandToQueue(command); agentHost.sendCommand(command); _continuousCommandState[verb] = newValue; } } else if (_discreteCommandState.ContainsKey(verb)) { if (newValue > 0) { if (!_discreteCommandState[verb]) { _discreteCommandState[verb] = true; string command = string.Format("{0} 1", verb, newValue); addCommandToQueue(command); agentHost.sendCommand(command); } } else { _discreteCommandState[verb] = false; } } } catch { } }
public static void Execute(AgentHost agentHost, ListBox lstMessage, Panel pnl3x3, Panel pnlDiagData, PictureBox pictureBoxMineCraft, CheckBox chkFullDebug) { WorldState worldState; JavaScriptSerializer json_serializer = new JavaScriptSerializer(); agentHost.setObservationsPolicy(ObservationsPolicy.LATEST_OBSERVATION_ONLY); agentHost.setVideoPolicy(VideoPolicy.LATEST_FRAME_ONLY); string strMoveCommand = ""; // main loop: do { // Get Worldstate worldState = agentHost.getWorldState(); Thread.Sleep(500); // Make an Observation Observation objObservation = RunMission.LogMission(worldState, lstMessage, pnl3x3, pnlDiagData, chkFullDebug); // Only proceed if we are able to get back an Observation if (objObservation.floor3x3 != null) { // Check for "lava" anywhere around us if (! ( (objObservation.floor3x3[1].ToString() == "lava") || (objObservation.floor3x3[4].ToString() == "lava") || (objObservation.floor3x3[7].ToString() == "lava") )) { // There is no Lava -- keep moving forward strMoveCommand = String.Format("{0} {1}", "move", 1); agentHost.sendCommand(strMoveCommand); lstMessage.Items.Insert(0, strMoveCommand); } else { // There is lava nearby for (int i = 0; i < 8; i++) { if (objObservation.floor3x3[i].ToString() == "lava") { lstMessage.Items.Insert(0, String.Format("Lava found at block: {0}", i)); } } // Turn and move strMoveCommand = String.Format("{0} {1}", "turn", 1); agentHost.sendCommand(strMoveCommand); lstMessage.Items.Insert(0, strMoveCommand); strMoveCommand = String.Format("{0} {1}", "move", 1); agentHost.sendCommand(strMoveCommand); lstMessage.Items.Insert(0, strMoveCommand); } } if (worldState.is_mission_running && worldState.video_frames.Count > 0) { // Converts the Malmo ByteVector to a Bitmap and display in pictureBoxMineCraft pictureBoxMineCraft.Image = ImageConvert.GetImageFromByteArray(worldState.video_frames[0].pixels); pictureBoxMineCraft.Invalidate(); pictureBoxMineCraft.Refresh(); } }while (worldState.is_mission_running); lstMessage.Items.Insert(0, "Mission has stopped."); }
static void Main() { string missionXML = @"<?xml version=""1.0"" encoding=""UTF-8"" standalone=""no"" ?> <Mission xmlns=""http://ProjectMalmo.microsoft.com"" xmlns:xsi=""http://www.w3.org/2001/XMLSchema-instance""> <About> <Summary>Hello world!</Summary> </About> <ServerSection> <ServerInitialConditions> <Time> <StartTime>1000</StartTime> <AllowPassageOfTime>false</AllowPassageOfTime> </Time> <Weather>clear</Weather> </ServerInitialConditions> <ServerHandlers> <FlatWorldGenerator generatorString=""3;7,44*49,73,35:1,159:4,95:13,35:13,159:11,95:10,159:14,159:6,35:6,95:6;12;""/> <DrawingDecorator> <DrawSphere x=""-27"" y=""70"" z=""0"" radius=""30"" type=""air""/>" + Menger(-40, 40, -13, 27, "stone", "smooth_granite", "air") + @" <DrawBlock x=""-27"" y=""39"" z=""0"" type=""diamond_block""/> </DrawingDecorator> <ServerQuitFromTimeUp timeLimitMs=""30000""/> <ServerQuitWhenAnyAgentFinishes/> </ServerHandlers> </ServerSection> <AgentSection mode=""Survival""> <Name>MalmoTutorialBot</Name> <AgentStart> <Placement x=""0.5"" y=""56.0"" z=""0.5"" yaw=""90""/> <Inventory> <InventoryItem slot=""8"" type=""diamond_pickaxe""/> </Inventory> </AgentStart> <AgentHandlers> <ObservationFromFullStats/> <ContinuousMovementCommands turnSpeedDegs=""180""/> <InventoryCommands/> <AgentQuitFromReachingPosition> <Marker x=""-26.5"" y=""40"" z=""0.5"" tolerance=""0.5"" description=""Goal_found""/> </AgentQuitFromReachingPosition> </AgentHandlers> </AgentSection> </Mission>"; // Create default Malmo objects: AgentHost agent_host = new AgentHost(); try { agent_host.parse(new StringVector(Environment.GetCommandLineArgs())); } catch (Exception e) { Console.WriteLine("Error:{0}", e.Message); Console.WriteLine(agent_host.getUsage()); Environment.Exit(1); } if (agent_host.receivedArgument("help")) { Console.WriteLine(agent_host.getUsage()); Environment.Exit(0); } MissionSpec my_mission = new MissionSpec(missionXML, true); MissionRecordSpec my_mission_record = new MissionRecordSpec(); // Attempt to start a mission: int max_retries = 3; for (int retry = 0; retry < max_retries; retry++) { try { agent_host.startMission(my_mission, my_mission_record); break; } catch (Exception e) { if (retry == max_retries) { Console.WriteLine("Error starting mission:{0}", e.Message); Environment.Exit(1); } else { Thread.Sleep(2000); } } } // Loop until mission starts: Console.WriteLine("Waiting for the mission to start "); WorldState world_state = agent_host.getWorldState(); while (!world_state.has_mission_begun) { Console.Write("."); Thread.Sleep(100); world_state = agent_host.getWorldState(); foreach (TimestampedString error in world_state.errors) { Console.WriteLine("Error:{0}", error.text); } } Console.WriteLine(); Console.WriteLine("Mission running "); agent_host.sendCommand("hotbar.9 1"); agent_host.sendCommand("hotbar.9 0"); agent_host.sendCommand("pitch 0.2"); Thread.Sleep(1000); agent_host.sendCommand("pitch 0"); agent_host.sendCommand("move 1"); agent_host.sendCommand("attack 1"); // Loop until mission ends: while (world_state.is_mission_running) { Console.Write("."); Thread.Sleep(100); world_state = agent_host.getWorldState(); foreach (TimestampedString error in world_state.errors) { Console.WriteLine("Error:{0}", error.text); } } Console.WriteLine(); Console.WriteLine("Mission ended"); // Mission has ended. }
public static void Main() { AgentHost agentHost = new AgentHost(); try { agentHost.parse( new StringVector( Environment.GetCommandLineArgs() ) ); } catch( Exception ex ) { Console.Error.WriteLine("ERROR: {0}", ex.Message); Console.Error.WriteLine(agentHost.getUsage()); Environment.Exit(1); } if( agentHost.receivedArgument("help") ) { Console.Error.WriteLine(agentHost.getUsage()); Environment.Exit(0); } MissionSpec mission = new MissionSpec(); mission.timeLimitInSeconds(10); mission.requestVideo( 320, 240 ); mission.rewardForReachingPosition(19.5f,0.0f,19.5f,100.0f,1.1f); MissionRecordSpec missionRecord = new MissionRecordSpec("./saved_data.tgz"); missionRecord.recordCommands(); missionRecord.recordMP4(20, 400000); missionRecord.recordRewards(); missionRecord.recordObservations(); try { agentHost.startMission(mission, missionRecord); } catch (Exception ex) { Console.Error.WriteLine("Error starting mission: {0}", ex.Message); Environment.Exit(1); } WorldState worldState; Console.WriteLine("Waiting for the mission to start"); do { Console.Write("."); Thread.Sleep(100); worldState = agentHost.getWorldState(); foreach (TimestampedString error in worldState.errors) Console.Error.WriteLine("Error: {0}", error.text); } while (!worldState.is_mission_running); Console.WriteLine(); Random rand = new Random(); // main loop: do { agentHost.sendCommand("move 1"); agentHost.sendCommand(string.Format("turn {0}", rand.NextDouble())); Thread.Sleep(500); worldState = agentHost.getWorldState(); Console.WriteLine( "video,observations,rewards received: {0}, {1}, {2}", worldState.number_of_video_frames_since_last_state, worldState.number_of_observations_since_last_state, worldState.number_of_rewards_since_last_state); foreach (TimestampedReward reward in worldState.rewards) Console.Error.WriteLine("Summed reward: {0}", reward.getValue()); foreach (TimestampedString error in worldState.errors) Console.Error.WriteLine("Error: {0}", error.text); } while (worldState.is_mission_running); Console.WriteLine("Mission has stopped."); }
public static void Main() { for (int run = 0; run < 1; run++) { Console.WriteLine("Run #" + run); AgentHost agentHost = new AgentHost(); try { agentHost.parse(new StringVector(Environment.GetCommandLineArgs())); } catch (Exception ex) { Console.Error.WriteLine("ERROR: {0}", ex.Message); Console.Error.WriteLine(agentHost.getUsage()); Environment.Exit(1); } if (agentHost.receivedArgument("help")) { Console.Error.WriteLine(agentHost.getUsage()); Environment.Exit(0); } bool pretty_print = false; string xml = System.IO.File.ReadAllText(System.IO.Directory.GetCurrentDirectory() + "/mission.xml"); MissionSpec mission = null; bool validate = true; mission = new MissionSpec(xml, validate); Random rand2 = new Random(); for (int i = 0; i < rand2.Next(5, 15); i++) { mission.drawBlock(rand2.Next(1, 10), 46, rand2.Next(1, 10), "red_flower"); } MissionRecordSpec missionRecord = new MissionRecordSpec("./saved_data.tgz"); missionRecord.recordCommands(); missionRecord.recordMP4(20, 400000); missionRecord.recordRewards(); missionRecord.recordObservations(); bool connected = false; int attempts = 0; while (!connected) { try { attempts += 1; agentHost.startMission(mission, missionRecord); connected = true; } catch (MissionException ex) { // Using catch(Exception ex) would also work, but specifying MissionException allows // us to access the error code: Console.Error.WriteLine("Error starting mission: {0}", ex.Message); Console.Error.WriteLine("Error code: {0}", ex.getMissionErrorCode()); // We can do more specific error handling using this code, eg: if (ex.getMissionErrorCode() == MissionException.MissionErrorCode.MISSION_INSUFFICIENT_CLIENTS_AVAILABLE) { Console.Error.WriteLine("Have you started a Minecraft client?"); } if (attempts >= 3) // Give up after three goes. { Environment.Exit(1); } Thread.Sleep(1000); // Wait a second and try again. } } WorldState worldState; Console.WriteLine("Waiting for the mission to start"); do { Console.Write("."); Thread.Sleep(100); worldState = agentHost.getWorldState(); foreach (TimestampedString error in worldState.errors) { Console.Error.WriteLine("Error: {0}", error.text); } }while (!worldState.has_mission_begun); Console.WriteLine(); Random rand = new Random(); Queue <JToken> apples = new Queue <JToken>(); bool observed = false; // main loop: do { //agentHost.sendCommand(string.Format("turn {0}", rand.NextDouble())); Thread.Sleep(500); worldState = agentHost.getWorldState(); //agentHost.sendCommand("pitch 1"); if (!observed) { JObject obj = JObject.Parse(worldState.observations[0].text); JToken entities; if (obj.TryGetValue("close_entities", out entities)) { JArray entitiesArr = (JArray)entities; // The first element is always our agent ? - maybe for (int i = 1; i < entitiesArr.Count; i++) { Console.WriteLine(entitiesArr[i]["name"]); if ((string)entitiesArr[i]["name"] == "red_flower") { apples.Enqueue(entitiesArr[i]); } } observed = true; } } else { // Start trying to get to the apples if (apples.Count == 0) { Console.WriteLine("Mission acomplished."); return; } bool popped = false; while (!popped) { var obs = agentHost.getWorldState().observations; if (obs.Count > 0) { // Get our position JObject obj = JObject.Parse(obs[0].text); JToken entities; if (obj.TryGetValue("close_entities", out entities)) { JArray entitiesArr = (JArray)entities; // The first element is always our agent ? - maybe Console.WriteLine(entitiesArr[0]); int x = (int)entitiesArr[0]["x"]; int z = (int)entitiesArr[0]["z"]; int diffX = (int)apples.Peek()["x"] - x; int diffZ = (int)apples.Peek()["z"] - z; Console.WriteLine(diffX + "-" + diffZ); if (diffZ > 0) { agentHost.sendCommand("movesouth 1"); } else if (diffZ < 0) { agentHost.sendCommand("movenorth 1"); } if (diffX > 0) { agentHost.sendCommand("moveeast 1"); } else if (diffX < 0) { agentHost.sendCommand("movewest 1"); } /* Console.WriteLine(entitiesArr[0]); * if (diffZ > 0) * { * if((float)entitiesArr[0]["yaw"] > 180) * agentHost.sendCommand("turn 180"); * agentHost.sendCommand("move 1"); * } * else if (diffZ < 0) * { * agentHost.sendCommand("turn 0"); * agentHost.sendCommand("move 1"); * } * if (diffX > 0) * { * agentHost.sendCommand("turn -90"); * agentHost.sendCommand("move 1"); * } * else if (diffX < 0) * { * agentHost.sendCommand("turn 90"); * agentHost.sendCommand("move 1"); * }*/ if (diffZ == 0 && diffX == 0) { Console.WriteLine("Dequeuing"); agentHost.sendCommand("move 0"); apples.Dequeue(); // break block agentHost.sendCommand("pitch 1"); agentHost.sendCommand("attack 1"); agentHost.sendCommand("jump 1"); Thread.Sleep(6000); break; } } } Thread.Sleep(500); // agentHost.sendCommand("movenorth 1"); } } Console.WriteLine( "video,observations,rewards received: {0}, {1}, {2}", worldState.number_of_video_frames_since_last_state, worldState.number_of_observations_since_last_state, worldState.number_of_rewards_since_last_state); foreach (TimestampedReward reward in worldState.rewards) { Console.Error.WriteLine("Summed reward: {0}", reward.getValue()); } foreach (TimestampedString error in worldState.errors) { Console.Error.WriteLine("Error: {0}", error.text); } }while (worldState.is_mission_running); Console.WriteLine("Mission has stopped."); } }