Пример #1
0
 /// <summary>
 /// Reset when done.
 /// eg. reset agents attributes, agents area etc. Is run everytime the agent is
 /// done with his job. Including the first run.
 /// </summary>
 public override void AgentReset()
 {
     // Reset
     goall = GameObject.Find("Goal");
     agentRigidbody.velocity = Vector3.zero;
     agentArea.ResetArea();
 }
Пример #2
0
    public override void AgentReset()
    {
        life = 30;
        myArea.ResetArea();

        // Move the Snake every 300ms
        // InvokeRepeating("Move", 0.3f, 0.3f);
    }