public static void AfterSave(AfterWorldSaveEventArgs e) { for (int i = 0; i < Entries.Count; i++) { Entries[i].CheckEnabled(); } }
public static void CheckRecharge(AfterWorldSaveEventArgs e) { for (int i = 0; i < ToProcess.Count; i++) { ToProcess[i].Recharge(); } ToProcess.Clear(); }
private static void OnAfterSave(AfterWorldSaveEventArgs e) { World.WaitForWriteCompletion(); PruneTaken(); if (Enabled) { GenerateHonestyItems(); } }
public static void CheckCleanup(AfterWorldSaveEventArgs e) { DoCleanup(); ManaDraught.DoCleanup(); }
private static void StartOneTime(AfterWorldSaveEventArgs e) { IsPaused = false; }
private static void AfterWorldSave(AfterWorldSaveEventArgs e) { SaveToFile(); ClearLists(); }
private static void EventSinkAfterWorldSave(AfterWorldSaveEventArgs worldSaveEventArgs) { UpdateList(); Task.Factory.StartNew(GenerateHonestyItems); }