Пример #1
0
 public static void AfterSave(AfterWorldSaveEventArgs e)
 {
     for (int i = 0; i < Entries.Count; i++)
     {
         Entries[i].CheckEnabled();
     }
 }
Пример #2
0
        public static void CheckRecharge(AfterWorldSaveEventArgs e)
        {
            for (int i = 0; i < ToProcess.Count; i++)
            {
                ToProcess[i].Recharge();
            }

            ToProcess.Clear();
        }
Пример #3
0
        private static void OnAfterSave(AfterWorldSaveEventArgs e)
        {
            World.WaitForWriteCompletion();

            PruneTaken();

            if (Enabled)
            {
                GenerateHonestyItems();
            }
        }
Пример #4
0
 public static void CheckCleanup(AfterWorldSaveEventArgs e)
 {
     DoCleanup();
     ManaDraught.DoCleanup();
 }
Пример #5
0
 private static void StartOneTime(AfterWorldSaveEventArgs e)
 {
     IsPaused = false;
 }
Пример #6
0
		private static void OnAfterSave(AfterWorldSaveEventArgs e)
		{
			World.WaitForWriteCompletion();

			PruneTaken();

			if (Enabled)
			{
				GenerateHonestyItems();
			}
		}
Пример #7
0
        private static void AfterWorldSave(AfterWorldSaveEventArgs e)
        {
            SaveToFile();

            ClearLists();
        }
Пример #8
0
 private static void EventSinkAfterWorldSave(AfterWorldSaveEventArgs worldSaveEventArgs)
 {
     UpdateList();
     Task.Factory.StartNew(GenerateHonestyItems);
 }