public static FixedRewardsMgr Get() { if (s_instance == null) { s_instance = new FixedRewardsMgr(); ApplicationMgr.Get().WillReset += new System.Action(s_instance.WillReset); } if (!s_instance.m_registeredForAdventureProgressUpdates) { s_instance.m_registeredForAdventureProgressUpdates = AdventureProgressMgr.Get().RegisterProgressUpdatedListener(new AdventureProgressMgr.AdventureProgressUpdatedCallback(s_instance.OnAdventureProgressUpdate)); } if (!s_instance.m_registeredForProfileNotices) { NetCache.Get().RegisterNewNoticesListener(new NetCache.DelNewNoticesListener(s_instance.OnNewNotices)); s_instance.m_registeredForProfileNotices = true; } if (!s_instance.m_registeredForCompletedAchieves) { AchieveManager.Get().RegisterNewlyCompletedAchievesListener(new AchieveManager.NewlyAcompletedAchievesCallback(s_instance.OnNewlyCompletedAchieves)); s_instance.m_registeredForCompletedAchieves = true; } if (!s_instance.m_registeredForAccountLicenseUpdates) { AccountLicenseMgr.Get().RegisterAccountLicensesChangedListener(new AccountLicenseMgr.AccountLicensesChangedCallback(s_instance.OnAccountLicensesUpdate)); s_instance.m_registeredForAccountLicenseUpdates = true; } return(s_instance); }
private void ShowCardRewards() { if (UniversalInputManager.UsePhoneUI != null) { NotificationManager.Get().DestroyActiveQuote(0.2f); } List <CardRewardData> immediateCardRewardsForDefeatingScenario = AdventureProgressMgr.Get().GetImmediateCardRewardsForDefeatingScenario((int)AdventureConfig.Get().GetMission()); this.m_rewardsDisplay.ShowCardsNoFullscreen(immediateCardRewardsForDefeatingScenario, this.m_rewardsDisplayBone.position, new Vector3?(this.m_rewardsChest.transform.position)); }
public static void Init() { if (s_instance == null) { s_instance = new AdventureProgressMgr(); Network.Get().RegisterNetHandler(AdventureProgressResponse.PacketID.ID, new Network.NetHandler(s_instance.OnAdventureProgress), null); NetCache.Get().RegisterNewNoticesListener(new NetCache.DelNewNoticesListener(s_instance.OnNewNotices)); ApplicationMgr.Get().WillReset += new System.Action(s_instance.WillReset); } Network.RequestAdventureProgress(); }
private void OnMissionSelected(ScenarioDbId mission, bool showDetails) { if (mission != ScenarioDbId.INVALID) { if (showDetails) { this.m_slidingTray.ToggleTraySlider(true, null, true); } List <CardRewardData> immediateCardRewardsForDefeatingScenario = AdventureProgressMgr.Get().GetImmediateCardRewardsForDefeatingScenario((int)mission); bool flag = AdventureProgressMgr.Get().HasDefeatedScenario((int)mission); this.m_rewardsChest.gameObject.SetActive(((immediateCardRewardsForDefeatingScenario != null) && (immediateCardRewardsForDefeatingScenario.Count != 0)) && !flag); } }
public void InitStartupFixedRewards() { List <CardRewardData> cardRewards = new List <CardRewardData>(); foreach (AdventureMission.WingProgress progress in AdventureProgressMgr.Get().GetAllProgress()) { if (progress.MeetsFlagsRequirement(1L)) { this.TriggerWingProgressAction(false, progress.Wing, progress.Progress, cardRewards); this.TriggerWingFlagsAction(false, progress.Wing, progress.Flags, cardRewards); } } this.CheckForTutorialComplete(cardRewards); this.GrantAchieveRewards(cardRewards); this.GrantHeroLevelRewards(cardRewards); foreach (AccountLicenseInfo info in AccountLicenseMgr.Get().GetAllOwnedAccountLicenseInfo()) { this.TriggerAccountLicenseFlagsAction(false, info.License, info.Flags_, cardRewards); } CollectionManager.Get().AddCardRewards(cardRewards, false); }
public bool CanPlayMode(AdventureDbId adventureId, AdventureModeDbId modeId) { bool flag = AchieveManager.Get().HasUnlockedFeature(Achievement.UnlockableFeature.VANILLA_HEROES); if (adventureId == AdventureDbId.PRACTICE) { if (modeId == AdventureModeDbId.EXPERT) { return(flag); } return(true); } if (flag) { if (modeId == AdventureModeDbId.NORMAL) { return(true); } int num = (int)adventureId; int num2 = (int)modeId; foreach (DbfRecord record in GameDbf.Scenario.GetRecords()) { int @int = record.GetInt("ADVENTURE_ID"); if (num == @int) { int num4 = record.GetInt("MODE_ID"); if (num2 == num4) { int id = record.GetId(); if (AdventureProgressMgr.Get().CanPlayScenario(id)) { return(true); } } } } } return(false); }
private void ShowRemainingProgressCount() { int playableClassChallenges = 0; if (this.m_TargetMode == AdventureModeDbId.CLASS_CHALLENGE) { playableClassChallenges = AdventureProgressMgr.Get().GetPlayableClassChallenges(this.m_TargetAdventure, this.m_TargetMode); } if ((this.m_TargetMode == AdventureModeDbId.NORMAL) || (this.m_TargetMode == AdventureModeDbId.HEROIC)) { playableClassChallenges = AdventureProgressMgr.Get().GetPlayableAdventureScenarios(this.m_TargetAdventure, this.m_TargetMode); } if (this.m_TargetMode == AdventureModeDbId.HEROIC) { if (playableClassChallenges > 0) { this.m_heroicSkull.SetActive(true); } else { this.m_heroicSkull.SetActive(false); } this.m_progressCounter.SetActive(false); } else { this.m_heroicSkull.SetActive(false); if (playableClassChallenges > 0) { this.m_progressCounter.SetActive(true); this.m_progressCounterText.Text = playableClassChallenges.ToString(); } else { this.m_progressCounter.SetActive(false); } } }
private void AssetsVersionCheckCompleted() { if (!string.IsNullOrEmpty(UpdateManager.Get().GetError()) && UpdateManager.Get().UpdateIsRequired()) { Error.AddFatalLoc("GLUE_PATCHING_ERROR", new object[0]); } else { if (Network.ShouldBeConnectedToAurora()) { BnetPresenceMgr.Get().Initialize(); BnetFriendMgr.Get().Initialize(); BnetChallengeMgr.Get().Initialize(); BnetWhisperMgr.Get().Initialize(); BnetNearbyPlayerMgr.Get().Initialize(); FriendChallengeMgr.Get().OnLoggedIn(); SpectatorManager.Get().Initialize(); if (!Options.Get().GetBool(Option.CONNECT_TO_AURORA)) { Options.Get().SetBool(Option.CONNECT_TO_AURORA, true); } TutorialProgress progress = Options.Get().GetEnum <TutorialProgress>(Option.LOCAL_TUTORIAL_PROGRESS); if (progress > TutorialProgress.NOTHING_COMPLETE) { this.m_waitingForSetProgress = true; ConnectAPI.SetProgress((long)progress); } if (WebAuth.GetIsNewCreatedAccount()) { AdTrackingManager.Get().TrackAccountCreated(); WebAuth.SetIsNewCreatedAccount(false); } } ConnectAPI.RequestAccountLicenses(); ConnectAPI.RequestGameLicenses(); Box.Get().OnLoggedIn(); BaseUI.Get().OnLoggedIn(); InactivePlayerKicker.Get().OnLoggedIn(); HealthyGamingMgr.Get().OnLoggedIn(); DefLoader.Get().Initialize(); CollectionManager.Init(); AdventureProgressMgr.Init(); Tournament.Init(); GameMgr.Get().OnLoggedIn(); if (Network.ShouldBeConnectedToAurora()) { StoreManager.Get().Init(); } Network.TrackClient(Network.TrackLevel.LEVEL_INFO, Network.TrackWhat.TRACK_LOGIN_FINISHED); Network.ResetConnectionFailureCount(); if (Network.ShouldBeConnectedToAurora()) { ConnectAPI.DoLoginUpdate(); } else { this.m_waitingForUpdateLoginComplete = false; } Enum[] args = new Enum[] { PresenceStatus.LOGIN }; PresenceMgr.Get().SetStatus(args); if (SplashScreen.Get() != null) { SplashScreen.Get().StopPatching(); SplashScreen.Get().ShowRatings(); } this.PreloadActors(); if (!Network.ShouldBeConnectedToAurora()) { base.StartCoroutine(this.RegisterScreenWhenReady()); } SceneMgr.Get().LoadShaderPreCompiler(); } }
public void AddCardBatch(int scenarioId) { List <CardRewardData> immediateCardRewardsForDefeatingScenario = AdventureProgressMgr.Get().GetImmediateCardRewardsForDefeatingScenario(scenarioId); this.AddCardBatch(immediateCardRewardsForDefeatingScenario); }