/// <summary> /// Auto-upgrade. /// </summary> protected override void OnInit() { if (!mFillCenter) { mFillCenter = true; centerType = AdvancedType.Invisible; #if UNITY_EDITOR NGUITools.SetDirty(this); #endif } base.OnInit(); }
/// <summary> /// Auto-upgrade. /// </summary> protected override void OnInit() { if (!mFillCenter) { mFillCenter = true; centerType = AdvancedType.Invisible; #if UNITY_EDITOR UnityEditor.EditorUtility.SetDirty(this); #endif } base.OnInit(); }
public ResourceViewControl() { InitializeComponent(); lblType.Text = string.Empty; _glControl = new OpenGLControl(); _glControl.Dock = DockStyle.Fill; _glControl.Mode = OpenGLControl.DisplayMode.SingleModelView; _currentAdvancedType = AdvancedType.None; RefreshTreeView(); }
/// <summary> /// Auto-upgrade. /// </summary> protected override void OnInit () { if (!mFillCenter) { mFillCenter = true; centerType = AdvancedType.Invisible; #if UNITY_EDITOR NGUITools.SetDirty(this); #endif } base.OnInit(); }
private void treeView_AfterSelect(object sender, TreeViewEventArgs e) { if (treeView.SelectedNode != null) { IResourceInfo info = ResourceInfoFactory.ConvertToResourceInfo(treeView.SelectedNode.Tag); lblType.Text = treeView.SelectedNode.Text; propertyGrid.SelectedObject = info; AdvancedType advancedWindow = ResourceInfoFactory.GetAdvancedType(treeView.SelectedNode.Tag); if (advancedWindow != _currentAdvancedType) { pnlAdvanced.Controls.Clear(); switch (advancedWindow) { case AdvancedType.Model: pnlAdvanced.Controls.Add(_glControl); break; case AdvancedType.None: break; } _currentAdvancedType = advancedWindow; } //Update the advanced window switch (_currentAdvancedType) { case AdvancedType.Model: LoadModel(); break; case AdvancedType.None: break; } } }
/// <summary> /// Auto-upgrade. /// </summary> protected override void OnInit () { if (!mFillCenter) { mFillCenter = true; centerType = AdvancedType.Invisible; #if UNITY_EDITOR UnityEditor.EditorUtility.SetDirty(this); #endif } base.OnInit(); }