Пример #1
0
    /// <summary>
    /// Initializes the line renderer.
    /// </summary>
    public void Start()
    {
        _lineRenderer = GetComponent <AdvancedLineRenderer>();
        _lineRenderer.InitLineRenderer();
        _lineRenderer.SetWidth(_lineWidth, _lineWidth);

        emObj = transform.parent.gameObject;
    }
Пример #2
0
        protected void Initialize()
        {
            var simControllerObject = GameObject.Find("SimulationController");

            if (simControllerObject)
            {
                simController = simControllerObject.GetComponent <SimulationController>();
            }

            time       = -width / 2;
            max_vertex = width / _stepSize;

            texture = new Texture2D(100, 100);
            InitTexture();

            line_renderer = gameObject.AddComponent <AdvancedLineRenderer>();
            line_renderer.SetWidth(_lineWidth, _lineWidth);
            line_renderer.SetMaterial(material);
            line_renderer.GenerateLightingData = true;
            line_renderer.InitLineRenderer();
        }