/// <summary> /// 释放uc中使用的资源 /// </summary> public void UCDispose() { try { ////情况dock上的文本 dockResults.Text = ""; try { this.dockTree.Visibility = DockVisibility.Hidden; } catch { } try { this.dockResults.Visibility = DockVisibility.Hidden; } catch { } //try //{ // this.dockAttribute.Visibility = DockVisibility.Hidden; //} //catch { } //try //{ // this.dockLegend.Visibility = DockVisibility.Hidden; //} //catch { } this.TocControl.SetBuddyControl(null); //删除图上所有的图形要素 this.UcMap.Map.ClearSelection(); //删除地图上所有的绘制的要素 IGraphicsContainer pGraphContainer = UcMap.ActiveView.GraphicsContainer; pGraphContainer.DeleteAllElements(); //清楚所有的图层信息 UcMap.ClearLayers(); UcMap.ActiveView.Refresh(); //清空结果库连接 if (m_CurrentTask != null) { AdoDbHelper.CloseDbConnection(m_CurrentTask.ResultConnection); m_CurrentTask.Release(); } //清空tree的结果 //ucRulesTree.Dispose(); //TocControl = null; GC.Collect(); } catch { } }