private void Add_New_Game_Button_Click(object sender, RoutedEventArgs e) { Add_New_Game addNewGame = new Add_New_Game(); addNewGame.Owner = this; addNewGame.Show(); }
private void lbl_AddGame_Click(object sender, EventArgs e) { Add_New_Game ang = new Add_New_Game(); New_Game game = new New_Game(); DialogResult result = ang.ShowDialog(); if (result== DialogResult.OK) { load(); } else { load(); } }