//End of FightInfo Tab function //FightSchedule Tab Function private void ucFightSchedule_AddClick(object sender, EventArgs e) { Add_EditFightSchedule frm = new Add_EditFightSchedule(); frm.onAdd += Frm_onAdd1; frm.ShowDialog(); }
private void ucFightSchedule_EditClick(object sender, EventArgs e) { LichBay lichbay = new LichBay(); lichbay.MaLichBay = ucFightSchedule.GridView.CurrentRow.Cells[0].Value.ToString(); lichbay.MaChuyenBay = ucFightSchedule.GridView.CurrentRow.Cells[1].Value.ToString(); lichbay.Ngay = ucFightSchedule.GridView.CurrentRow.Cells[2].Value.ToString(); lichbay.GioKhoiHanh = ucFightSchedule.GridView.CurrentRow.Cells[3].Value.ToString(); lichbay.GioKetThuc = ucFightSchedule.GridView.CurrentRow.Cells[4].Value.ToString(); lichbay.TinhTrang = ucFightSchedule.GridView.CurrentRow.Cells[5].Value.ToString(); Add_EditFightSchedule frm = new Add_EditFightSchedule(lichbay); frm.onEdit += Frm_onEdit1; frm.ShowDialog(); }