private void AddUnitClick(object sender, RoutedEventArgs e) { if (SelectedCell.UnitStack != null) { if (SelectedPlayer.UnitStacks.Contains(SelectedCell.UnitStack)) { var addUnitWindow = new AddUnitWindow(); if (addUnitWindow.ShowDialog() == false) { return; } AddUnitFromWidnowContext(addUnitWindow); var remUnit = SelectedCell.UnitStack; SelectedPlayer.UnitStacks.Remove(remUnit); } } else { var addUnitWindow = new AddUnitWindow(); if (addUnitWindow.ShowDialog() == false) { return; } AddUnitFromWidnowContext(addUnitWindow); } }
public void OnAddUnit(Object obj, EventArgs args) { // Quickly build the array of strings\ int tempCount = MainVM.UnitEditor.NameList.Count; string[] tempNames = new string[tempCount]; for (int i = 0; i < tempCount; i++) { tempNames[i] = MainVM.UnitEditor.NameList[i].ViewName; } AddUnitWindow addDlg = new AddUnitWindow(tempNames); // And don't forget to pass along the ValidationRules! //addDlg.NameRules.SetUnitList(MainVM.UnitEditor.NameList); bool?addRes = addDlg.ShowDialog(); // Push results if the user hit "Okay" if (addRes == true) { MainVM.AddUnit(addDlg.UnitIndex, addDlg.NewUnitName); } }