public override void SetEnv(IContext context, ActionData data, float timeScale)
        {
            base.SetEnv(context, data, timeScale);

            AddEmitDurationEffectData aeeData = GetData <AddEmitDurationEffectData>();

            Duration = aeeData.Duration * timeScale;
        }
        public override void DoEnter()
        {
            EmitSelectionData   emitSelectionData = m_Context.GetObject <SkillRunningData>().EmitSelectoin;
            IBaseActionProperty property          = m_Context.GetObject <IBaseActionProperty>();

            AddEmitDurationEffectData data = GetData <AddEmitDurationEffectData>();

            EmitData[] emitDatas = emitSelectionData.GetEmits(data.EmitIndex);
            IBindNodeActionProperty bindNodeProperty = m_Context.GetObject <IBindNodeActionProperty>();

            for (int i = 0; emitDatas != null && i < emitDatas.Length; i++)
            {
                EmitData emitData = emitDatas[i];

                List <Transform> bindTransforms = null;
                if (bindNodeProperty.GetPresentation() == null)
                {
                    Leyoutech.Utility.DebugUtility.LogWarning("查找挂点", string.Format("bindNodeProperty.GetPresentation() == null ,Entity = {0} ,ItemId = {1} " +
                                                                                    "模型未加载完毕,挂点脚本未被赋值!, 此时挂点作 root 处理",
                                                                                    property.EntityId(),
                                                                                    property.GetItemID()));

                    bindTransforms = new List <Transform>();
                    bindTransforms.Add(property.GetRootTransform());
                }
                else
                {
                    bindTransforms = bindNodeProperty.GetPresentation().GetBindNode(emitData.NodeType.ToLaunchPoint(), emitData.NodeIndex);
                }


                foreach (var tran in bindTransforms)
                {
                    EffectController effect = EffectActionUtil.CreateEffect(data.Address, tran, property.IsMain());
                    effects.Add(effect);
                }
            }
        }