public override void Shift(int position, int offset) { ActualLeaf.Shift(position, offset); }
public override void Write(int position, byte[] buffer, int offset, int count) { ActualLeaf.Write(position, buffer, offset, count); }
public override void WriteTo(IAreaWriter area) { ActualLeaf.WriteTo(area); }
public override void SetLength(int value) { ActualLeaf.SetLength(value); }