Пример #1
0
        private void DropCheck(ActualActionType actualActionType)
        {
            if (GameProcessData.Instance.ActualBedCount < gameSettings.MaximumBedCount && actualActionType.Equals(ActualActionType.SetBed))
            {
                _actualGameField.SetBed();
            }

            _actualGameField.ResetHighlighting();
        }