/// <inheritdoc/> public override ActorSelection ActorSelection(ActorPath actorPath) { return(ActorRefFactoryShared.ActorSelection(actorPath, this)); }
/// <inheritdoc/> public override ActorSelection ActorSelection(string actorPath) { return(ActorRefFactoryShared.ActorSelection(actorPath, this, _provider.RootGuardian)); }
/// <summary> /// Construct an <see cref="Akka.Actor.ActorSelection"/> from the given string representing a path /// relative to the given target. This operation has to create all the /// matching magic, so it is preferable to cache its result if the /// intention is to send messages frequently. /// </summary> /// <param name="factory">TBD</param> /// <param name="anchorRef">TBD</param> /// <param name="actorPath">TBD</param> /// <returns>TBD</returns> public static ActorSelection ActorSelection(this IActorRefFactory factory, IActorRef anchorRef, string actorPath) { return(ActorRefFactoryShared.ActorSelection(anchorRef, actorPath)); }