Пример #1
0
    public static ActorOne_GloballState Instance()
    {
        if (instance == null)
        {
            instance = new ActorOne_GloballState();
        }

        return(instance);
    }
Пример #2
0
    // Use this for initialization
    void Start()
    {
        isBackToPosition = false;
        // set id
        SetID((int)EntityID.m_ActorOne);

        m_pStateMachine = new StateMachine <ActorOne>(this);
//
        m_pStateMachine.SetCurrentState(ActorOne_StateOne.Instance());

        m_pStateMachine.SetGlobalStateState(ActorOne_GloballState.Instance());

        EntityManager.Instance().RegisterEntity(this);
    }